Neat particles is a small particle simulation toy in which you explore and play around with randomly generated interesting/weird/preety particle behaviors and patterns. (Does not use AI or machine learning of any kind)
Neat Particles 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論5 篇評論
100.0%5 user reviews
5 篇好評0 篇負評
推薦數—評分
媒體
6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年4月14日5 個月前發行
開發人員Wunarg發行商Wunarg類型免費遊玩模擬
—成就—DLC4216140
關於此遊戲
玩家數更新於 9月18日 下午11:25 UTC · 商店資料更新於 9月22日 下午09:49 UTC · 來源:SteamWebAPI
輔助功能與音訊Color AlternativesCustom Volume ControlsMouse Only OptionPlayable without Timed Input
系統需求
最低配備建議配備作業系統Windows 10—處理器4 GHz—記憶體4 GB RAM—儲存空間200 MB available space—
關於 Neat Particles
Neat particles is a small sandbox game all about seeing, generating and toying with neat particle patterns and behaviors!
Complexity from Simplicity
Neat particles generates particle behaviors by combining and randomizing simple behaviors.
For example one modifier is "turn by X degree every Y time"
Even alone this results in some interesting things, 90 degree turns create a square, larger Y make a larger square, smaller faster turns generate circles, etc. If the particles get faster over time the square gets wider and wider creating a spiral pattern.
By default 8 modifiers are randomly picked from 31, with the numbers of those modifiers also additionally randomized.
This results in a huge variety of different looking and different feeling patterns and behaviors, which I found generally enjoyable to look at and interact with.
Designed Randomness
While randomness is essential, the modifiers and their parameters have been carefully designed to reduce meaningless sameness or unpatterned noise. The behaviors and patterns are supposed to feel actually unique.
In reality of course nothing is truly interesting or novel forever and some results, skipping patterns is likely to increase as familiarity of the player does.
Modifier parameters are limited so that as many of them as possible noticably influences the final movement and visual appearance of the particles movement patterns.
The modifiers are also specific and simple enough to create more complex results.
Specific modifier chances and other chances can also be customized by the player.
Have fun!
I hope you find some joy in this little side project of mine!