The last battleground of the Myriad Illusions. Dive into this tense multiplayer social deduction game, step into the identity contest, traverse diverse maps including campuses and ancient towns, and fight for survival amid lies and suspicion.
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About the Game
Innovative Faction & Identity Deduction
This game reimagines the framework of traditional werewolf games with fixed roles permanently bound to distinct factions. Three separate camps stand apart: the Wraiths, the Virtuous, and Neutrals. Dozens of unique classes come with exclusive active and passive abilities. Every detail can serve as a clue for reasoning—task progress, facility sabotage, player dialogue, emergency meeting votes, and movement trails. There is no rigid playbook; players must adapt their strategies dynamically based on the match state and the abilities of their rivals.
Diverse Eerie Real-World Maps to Explore
Two immersive maps launch at release: the Haunted Academy and the Ancient Town, with more thematic environments planned for future updates. Strange paranormal occurrences lurk within the abandoned school buildings, while age-old ghostly legends linger across the weathered ancient town. Each map features unique interactive facilities and task locations for the Virtuous faction. Traverse these atmospheric, unsettling spaces to complete objectives, as hidden Wraiths may activate sabotage abilities at any moment to cloud everyone’s judgment.
Thrilling Three-Way Confrontations
Each faction pursues entirely separate victory conditions:
The Wraiths hunt down the Virtuous and stall task progress using assassination, disguise, curses and other sinister powers.
The Virtuous win by finishing all map tasks or voting every Wraith out during emergency meetings.
Neutrals operate alone with their own exclusive win conditions. They linger among the crowd to stir chaos and seize opportunities to fulfill their personal goals.
Every round holds unexpected twists—you could be the next victim eliminated.
Endless Strategic Depth Through Ability Counterplay
Every role features one-of-a-kind active skills and unique passives; no character feels obsolete.
Wraiths can blind all survivors, swap appearances to deceive others, turn invisible for ambushes, and manipulate corpses to sow confusion.
The Virtuous gain powers to verify identities, revive fallen allies, shield teammates, and trigger global alerts upon death.
Neutrals may swap other players’ identities, consume corpses to stock assassination charges, or lurk unseen to grow stronger over time.
That teammate who eagerly leads investigations and spams their abilities could well be an evil spirit lying in wait to strike.