An idle strategy game about the trade beneath a forest. Route Carbon, Phosphorus and Water through a mycorrhizal network, sporulate to begin again stronger, and press down through deep time until the forest becomes one organism.
Mutualist 上線人數與 Steam 圖表
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遊戲資訊
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遊戲
發行日期2026年11月2日15 天後發行
開發人員EvilWays發行商Securen類型策略獨立模擬搶先體驗
—成就—
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玩家數更新於 — · 商店資料更新於 10月11日 上午05:15 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
更多Playable At Your Own Pace
系統需求
最低配備建議配備作業系統Windows 10 (64-bit)—處理器Any 64-bit dual-core, 2.0 GHz—顯示卡OpenGL 3.3 compatible — essentially any GPU since ~2010, integrated included—記憶體2 GB RAM—儲存空間250 MB available space—
關於 Mutualist
A forest is not a collection of trees. It is a market.
Under every forest floor runs a fungal network that moves sugar, phosphorus and water between roots — between species, between generations, between the dying and the young. Mutualist is a game about being that network.
You start with a single tree and almost nothing to spend. You connect a second, and the two begin trading. Carbon flows to what is growing, phosphorus to what is spreading, water to what is thirsty. Then a beetle finds your bark, a frost arrives early, and something under the soil starts asking for a share.
Grow, then let go. When a forest has given what it can, you sporulate: the trees release their spores, the grove resets, and Mycelia carries forward into the next forest as permanent memory. 183 Grove upgrades deep, the network stops being something you tend and becomes something that tends itself — and that is when the game asks whether you are willing to lose a forest on purpose to get something older in return.
Then it goes further down. Beyond sporulation lies petrification: whole eras of forest compressed into stone, stratum on stratum, each one a run you actually played. There is a bottom to that stack, and reaching it takes something the game does not explain in advance.
What you actually do
• Route four resources — Carbon, Phosphorus, Water and Spores — through a network you draw yourself, tree by tree.
• Choose species for their trades, not their stats. Oak banks carbon. Birch pulses. Pine holds water. A Mother Tree feeds its neighbours. Graft two together and get something that was not in the list.
• Bargain with the parasite instead of only fighting it. Cooperation is a stance, and it pays.
• Survive seasons across nine biomes, from temperate woodland to tundra to something much deeper.
• Reset on purpose, twice over. Sporulation for Mycelia; petrification for strata. Two prestige layers, and a third that ends the game.
• Leave. It is an idle game and it respects that: the forest keeps trading while you are gone, and coming back is never a punishment.
It is quiet on purpose
There are threats, but they are not the point — they open windows rather than demand reactions. Nothing here is a timer you must beat. The pace is a forest's: slow, compounding, and occasionally interrupted by weather.
常見問題
Steam 目前未列出 Mutualist 的價格。
Mutualist 尚未發行。預定發行日期:2026年11月2日。
最低配備:Windows 10 (64-bit), Any 64-bit dual-core, 2.0 GHz, OpenGL 3.3 compatible — essentially any GPU since ~2010, integrated included, 2 GB RAM。上方的系統需求卡片比較了各平台的最低與建議配備。