Play as a conductor trapped in a haunted and crazy mansion! As a concert begins, a jealous ghost appears and takes possession of your orchestra. To free them, you must explore every corner of the mansion, complete musical challenges, and rebuild your troupe.
Monstro Maestro 上線人數與 Steam 圖表
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玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
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遊戲資訊
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遊戲
發行日期2026年1月1日9 個月前發行
開發人員Game Academy發行商Game Academy類型動作免費遊玩冒險獨立休閒
8成就
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玩家數更新於 9月18日 上午10:15 UTC · 商店資料更新於 9月22日 下午09:15 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10 ou plus相同處理器Intel core i3-6300 3.80 GHz ou équivalentIntel core i5-8400 2.80 GHz ou équivalent顯示卡Nvidia Gts 450 ou équivalentNvidia Gtx 750 ou équivalent記憶體2 GB RAM4 GB RAM儲存空間2 GB available space相同
關於 Monstro Maestro
Set your own pace :
Play as Maestro, a conductor and his traveling troupe who must perform in a mysterious mansion. Explore these places filled with melodious rhythms in search of your musicians who have been captured by the mansion's owner, MONSTRO.
Prepare to battle various ghostly monsters that inhabit these grounds and unravel the curse that hangs over this mansion.
Monstro Maestro is a 2D action-adventure game inspired by the Megaman X franchise, the rhythmic mechanics of BPM, and platform/adventure games such as Celeste and Hollow Knight.
Game features :
- Discover a mansion populated by monsters, passing through its gardens and exploring its various rooms.
- Explore diverse biomes, each with unique movement abilities and powers.
- Face off against the five enemies that live in these places. Flying, jumping, or stationary, you will have to choose the best method to eliminate them.
- Defeat 5 formidable bosses! Face off against the disciples and the master of the domain in unique battles where the fate of your musicians hangs in the balance.
- Take on the Kaiso board challenge! After collecting all the bells in the mansion, put your movement and navigation skills to the test in a whole new gaming experience.
- Enjoy a unique musical experience thanks to the different types of music that emanate from the location and gameplay. Original soundtrack composed specifically for the game.
- Fight using your wand by casting various powerful projectiles that can be imbued with the rhythm of the surroundings.
Background :
Monstro Maestro is a project created by second-year Game Development students. The main development of the game took place over a period of nine weeks, during which a team of 12 programming students and 11 graphic design students designed and produced the entire game. It was presented as a second-year final project in June 2025.
Following this presentation, a proposal to publish on the Blacknut platform was made by its CEO. Part of the team continued development during the summer of 2025, making adjustments, fixes, and adding new content with an entire new biome. The final phase of production was completed in December 2025.
On the technical side, Monstro Maestro uses a custom engine developed by programming students during the year. This game engine, called T.E.DD (Technical Engine 2D), is based on SFML, ImGui, SDL3, and C++. It is based on an Entity-Component model. This engine was developed over a period of three months.