A directionless night-shift worker clings to a dying MMORPG, a legendary White Unicorn mount, and the belief that old games are more "real" in this short psychological horror visual novel about escapism and being left behind.
Monologin 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論12 篇評論
91.7%Positive
11 篇好評1 篇負評
推薦數—評分
媒體
10 張圖片
遊戲資訊
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遊戲
發行日期2026年6月19日3 個月前發行
開發人員VAINSANE發行商VAINSANE類型冒險獨立
13成就—DLC
關於此遊戲
玩家數更新於 9月19日 上午04:02 UTC · 商店資料更新於 9月22日 上午11:36 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
更多Playable At Your Own Pace
系統需求
最低配備建議配備作業系統OS Version: Windows 7 SP1+, Windows 10+—處理器Processor: Intel Core i3-2100 / AMD equivalent—顯示卡DirectX 10+—記憶體4 GB RAM—儲存空間1 GB available space—
關於 Monologin
Nothing is changing...
Leo works nights at a quiet convenience store near the station... scanning drinks, while waiting for the moment he can slip back into the staff room.
Tonight, the rare White Unicorn event begins in EdenVale Online... an old MMORPG almost nobody plays anymore.
Leo logs in.
EdenVale is one of the last honest games... It's what gives Leo meaning.
Everyone else seems to be moving forward.
From behind the counter, every polite word feels like proof that Leo has fallen behind.
Joking around the inferiority.
Piko talks fast and ridicules dead MMOs... he acts like nothing matters unless it is new, ironic, or trending. But old games have a way of holding onto people who pretend they stopped caring.
Silence can be thick if you're hiding something.
Uma enters late... Medicine and cigarettes is what she's after. Leo thinks he understands the distance between them... But does he really?
Monologin is a short psychological horror visual novel about dead MMOs, loneliness, projection, online identity, and the strange comfort of hiding inside a world that only feels real because someone else might still be there.
Key Features:
- A psychological horror story about escapism, superiority, loneliness, and the fear of being left behind.
- Short but intense experience (~30 minutes) designed for a single sitting.
- Choice-driven progression leading to three endings.
- A dual-perspective structure that reframes Leo’s encounters with Ari, Dai, Piko, and Uma.
- Grunge-inspired visual style with fluorescent night-shift atmosphere.
- Original ambient soundtrack built around store hums, station noise, and dying servers.
- Retro MMO interface, empty digital spaces, and low-key psychological horror.