An incremental game where you go from small-scale MMO development studio up to global market domination. Improve your server infrastructure, address the technical challenges of running an MMO, release new games, and become the world's #1 MMO game studio.
MMO98 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家3今日最高樣本
30 天峰值玩家3平均 2
歷史峰值玩家3自開始追蹤以來
30 天遊玩時數26估計值
Steam 圖表 · 30 天玩家人數1 – 3
321
30 天前今天
24 小時—7 天—趨勢持平
評論513 篇評論
70.4%Mostly Positive
361 篇好評152 篇負評
推薦數511
媒體
10 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年4月20日5 個月前發行
開發人員BiteMe Games發行商BiteMe Games類型策略模擬
21成就2DLC3907940
關於此遊戲
玩家數更新於 9月19日 上午08:16 UTC · 商店資料更新於 9月22日 上午10:13 UTC · 來源:SteamWebAPI
A short (~4h) incremental game about running an MMO games studio, upgrading your server infrastructure and expanding your audience to all over the world, all from your oldschool desktop.
Expand your game's infrastructure
Use your game's earnings to reinvest into your game's infrastructure to support the ever increasing playerbase.
Manage your global capacity
Expand your servers globally, dealing with issues when they show up along the way.
Resolve problems as they come
Squash bugs and keep your players happy
Release mass-market games, and lift your business to new heights
Develop sequels, expand your studio's capabilities and build a cult following along the way.