• The Story.
Missing Texture is a psychological horror narrative experience structured into 2 chapters, accessible from a central Launcher.
The Launcher serves as the core of the Missing Texture universe, allowing you to access both chapters and keep your progress unified.
But there’s more.
• An Interconnected Narrative Universe
The saga is divided into:
• Main Chapters
- Up to 2 chapters planned.
- A central story of abduction and the distortion of reality.
- Direct continuity between episodes.
• Setting
You’re in a seemingly normal house.
But something is wrong.
- Many rooms.
- A huge house.
- A network of pipes.
- Textures that disappear.
And all of this? What’s the point?
And someone who lives there.
• Main Mechanics of the Universe
• High-Stakes Exploration
- Full interaction with key objects.
- Detailed inspection system.
• Advanced Lock-Picking System
- Dynamic lock-picking minigame.
- Limited tools.
- Possibility of failure with consequences.
• Kidnapper
- Active patrols.
- Reaction to sound.
- Possibility of unexpected encounters.
• Chase Sequences
- Interactive escapes.
- Door locks.
- Quick decisions that affect the outcome.
• Narrative
- Ambiguous notes.
- Elements that contradict what you think you know.
- Non-linear story in the background.