Magical Monster is a casual action game with heavy Rogue-like elements where you explore randomly generated lands. Play at your own pace as you slay monsters, level, upgrade and make a solid build. But do it before you face the champion of the land.
Magical Monsters 上線人數與 Steam 圖表
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玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本目前只有一天的歷史資料,曲線至少需要兩個樣本。
24 小時—7 天—趨勢持平
評論3 篇評論
100.0%3 user reviews
3 篇好評0 篇負評
推薦數—評分
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10 張圖片
遊戲資訊
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遊戲
發行日期2024年8月20日已在 Steam 上架 2 年
開發人員Crydan Studio發行商Crydan Studio類型動作
10成就—DLC3037130App ID
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玩家數更新於 9月18日 上午10:59 UTC · 商店資料更新於 9月22日 下午10:14 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 7 or newer—處理器2.5Ghz or better—顯示卡Support for OpenGL 3.3—記憶體2 GB RAM—儲存空間1 GB available space—
關於 Magical Monsters
The old world is shattered by a devastating energy surge.
But from the ashes new isles arise transformed by the magical energy.
In this action roguelite you play a stranded creature that explores various of these isles in search of a way to escape to a more ideal world.
During these explorations you will need to level and make a build so you are prepared for the challenges you will face.The lair
You always start from your lair.
As you find materials during your exploration you can upgrade parts of your lair unlocking features and new isles you can explore.The state of your lair is persistent and not lost if you die in a run.
Exploration
From your lair you start an exploration on one of the isles you have unlocked.
During an exploration you start from scratch and you have to make a build from what you find.
Each isle has a champion you will face after a fixed period of time. As you progress further in the game the champions will get tougher and you will get more time to prepare. Also the isle will get bigger with more challenges and opportunities.Core Features
- explore 6 differently random generated isles with a unique end boss
- face over 60 different monsters
- more than 70 different upgrades
- more than 25 different actions
- Lair progress is persistent
- permadeath within runs