A fast paced, roguelike hack'n slash set in a future where Art Nouveau has had a resurgence. Forgotten vengeful gods return to the mortal plane to claim the worship they think they deserve. And only you, a librarian coming from a long line of godhunters can stop them.
Luhor's Memory 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論14 篇評論
85.7%Positive
12 篇好評2 篇負評
推薦數—評分
媒體
7 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年2月12日8 個月前發行
開發人員Viktor Mendonck, Patrick Nellessen, Eleonora Ciccarelli, Margo Desmet, Jan Keller, Laurens Respaillie發行商Hogeschool West-Vlaanderen類型動作免費遊玩冒險獨立
17成就
關於此遊戲
玩家數更新於 9月19日 上午12:39 UTC · 商店資料更新於 9月22日 下午08:28 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsPlayable without Timed InputStereo Sound
更多Gamepad Recommended
系統需求
最低配備建議配備作業系統Windows 10Windows 11處理器Ryzen 5 2600 or Intel Core I3-9100AMD Ryzen 5 3600 processor or Intel Core i5-9600K顯示卡GTX 1060GTX 1080 TI記憶體16 GB RAM相同儲存空間800 MB available space相同
關於 Luhor's Memory
Luhor's Memory is a roguelike Hack'n Slash where you combat the attack of a vengeful god and his commanders.
Combat System
The game has a fast paced combat system in which an aggressive playstyle is your best way to survival.
You flaunts a shield powered by ambrosia, which flows strongly in your enemies. Any hit on an enemy will empower this shield.
Two melee attack chains carve through close-range encounters.
A dash lets you weave through danger.
Two ranged options eliminate threats from afar.
Devastating special attack combos add deadly versatility.
Lore
A week before the events of this game, the sky breaks open and reveals a massive eye.
This is Feitecheen, a god from a pantheon of eldritch beings.
To these gods, worship manifests as ambrosia: a highly addictive substance they crave.
Humanity however, has recently undergone another renaissance, ushering a new age of peace prosperity and beauty.
The soulless gray boxes of brutalism being torn down and replaced with the beauty and elegance of art nouveau.
With this new era of peace and prosperity, the people have gradually turned away from religion. They want for nothing, and no longer feel the need to pray.
The gods, long accustomed to humanity’s worship, do not accept this silence.
Angered by the absence of worship, one of these gods had decided this was unacceptable. He descended upon the mortal realm and reclaimed the worship through fear.
Project Information
This game was made by 6 students as a group project assignment for their third year in the bachelor Digital Arts & Entertainment at Hogeschool West-Vlaanderen in Belgium.
The music was composed by Ziggy Sunaert, student at the Royal Conservatoire of Antwerp.