Turn-based Dungeon Crawler Rogue-like with strategic combat. Navigate through a randomly generated labyrinth and encounter a variety of enemies and events. Build your party with different skills and equipments to defeat strong enemies and to conquer the dungeon.
Labyrinth Trailblazer 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家1今日最高樣本
30 天峰值玩家1平均 1
歷史峰值玩家1自開始追蹤以來
30 天遊玩時數7估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本目前只有一天的歷史資料,曲線至少需要兩個樣本。
24 小時—7 天—趨勢持平
評論42 篇評論
95.2%Positive
40 篇好評2 篇負評
推薦數—評分
媒體
8 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年3月9日7 個月前發行
開發人員Chris D發行商Chris D類型動作策略冒險獨立角色扮演休閒
18
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玩家數更新於 9月19日 上午03:28 UTC · 商店資料更新於 9月22日 下午07:55 UTC · 來源:SteamWebAPI
輔助功能與音訊Adjustable DifficultyCamera ComfortCustom Volume ControlsMouse Only Option
更多Playable At Your Own PaceTouch Only Option
系統需求
最低配備建議配備作業系統Windows 10—處理器x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv8 CPU—顯示卡Integrated graphics with full OpenGL 3.3 support—記憶體4 GB RAM—儲存空間1 GB available space—
關於 Labyrinth Trailblazer
Turn-based Dungeon Crawler Rogue-like with strategic combat.
Navigate through a randomly generated labyrinth and encounter a variety of enemies and events. Build your party with different skills and equipments to defeat strong enemies and to conquer the dungeon.
Labyrinth Trailblazer takes traditional Dungeon Crawler and streamlines it for a more roguelike approach making it easier to pick up and play.
Gameplay
- First person dungeon crawler
- Turn based party combat: Characters and enemies will take one turn each before they can act again.
- Shows the outcome of your actions in complex scenarios.
- Prediction system that displays enemy intents
- Learn or upgrade skills after every fight
- Recruit new party members and heal your party at campfire
- Encounter events
- Add markers for points of interest on your map
Roguelike:
You grow strong very quickly but if you are defeated, you will need to restart from the beginning. It is quick to start another run and try again with a new strategy.
Features
- 10+ playable characters
- 30+ animated monsters
- 3 areas with different themes
- 20+ items
- 15+ events
- Difficulty modifier to change the way the game is played
- Procedurally generated dungeon