《Kunlun Wonderland 》is a game with many art themes and playing methods, At present, simple and casual first person shooting is the main method. Support the way of playing make a wish and tell me what you want.
昆仑仙境 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論2 篇評論
100.0%2 user reviews
2 篇好評0 篇負評
推薦數—評分
媒體
8 張圖片
遊戲資訊
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遊戲
發行日期2025年5月30日已在 Steam 上架 1 年
開發人員He WenYuan發行商He WenYuan類型獨立角色扮演休閒
4成就—DLC
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玩家數更新於 9月18日 下午04:22 UTC · 商店資料更新於 9月22日 下午09:00 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統windows10Windows11處理器i5 6500-9 14900顯示卡GTX1060rtx5090d記憶體16000 MB RAM32000 MB RAM儲存空間5 GB available space10 GB available space
關於 昆仑仙境
Introduction to the game:
"Kun lun Wonderland" is a multi art and multi play game.
If you can choose a game to go through, life will last forever. You can choose it. I try to connect fantasy and reality with it,
Get some experience that you can't get in reality.
Support your wish and tell me what you want.
Currently you will play to:
Simple weightless first person multiplayer shooting experience. Players meet in near orbit, breaking the conventional shackles and making weightlessness a weapon. There is also the traditional first person multiplayer shooting experience (unfinished, but playable.)
Unfinished but already in progress:
For example, simple first person battlefield shooting experience, simple zombie shooting, dungeon walking, art scene walking, etc., please look forward to it.
What will be done in the future:
Super giant sandbox, fully programmed scenes and NPCs, early available BCI technology test projects, and players' own in-depth learning data for fully automatic generation and operation of the game.
The initial version of development does not represent the final quality.
Development cost:
At present, the total development cost of the game (excluding the time cost) is only the steam developer deposit (US $100?), which temporarily includes free game materials+self modeling, etc.
Q&A
Why should I release the game and release steam before the game is finished?
This is not a complete game, but playability and submission are more important than completion. Games with more developers cannot reach the submission and completion stage. Submit it to give me a motivation and self realization?
Why play games?
I want to leave something in this world.