Guide small kobolds through dangerous caves in a 2D puzzle game built around simulated materials. Dig, burn, freeze, melt and combine sand, water, lava, wood, vines, dynamite and more to create safe paths and solve each level.
Kobold Delvers 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論13 篇評論
76.9%Mostly Positive
10 篇好評3 篇負評
推薦數—
媒體
5 張圖片
遊戲資訊
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遊戲
發行日期2026年5月21日4 個月前發行
開發人員AitramKG發行商AitramKG類型免費遊玩策略獨立模擬休閒
26成就
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玩家數更新於 9月19日 上午04:07 UTC · 商店資料更新於 9月22日 上午09:50 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
更多Playable At Your Own PaceTouch Only Option
系統需求
最低配備建議配備作業系統Windows 10 64-bitWindows 10 / Windows 11 64-bit處理器Intel Core i3 or AMD equivalentIntel Core i5 or AMD equivalent顯示卡OpenGL 3.3 compatible graphics cardDedicated or integrated GPU with OpenGL 3.3 support記憶體1024 MB RAM4096 MB RAM儲存空間500 MB available space1000 MB available space
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About Kobold Delvers
Kobold Delvers is a 2D puzzle game about guiding small kobolds through dangerous underground caves using a wide variety of simulated materials.
Dig, place, burn, freeze, melt and combine materials to create safe paths, solve environmental puzzles and help every kobold reach the exit.
Guide the kobolds
Your goal is simple: get the kobolds to safety. They will walk through the level on their own, so you must prepare the cave before it is too late. Shape the terrain, redirect hazards and use the available materials carefully to keep them alive.
Experiment with reactive materials
Each level gives you a limited budget of materials. Sand falls, water flows, wood burns, lava melts, vines grow, ice freezes, dynamite explodes and many other materials interact with each other in different ways.
Understanding how these materials behave is the key to solving each puzzle.
Plan, test and adapt
There is rarely only one way to solve a level. You can pause the simulation, inspect the cave, place materials and watch your plan unfold. If something goes wrong, restart and try a different approach.
Features
- 2D puzzle gameplay based on simulated materials.
- Hand-crafted levels with environmental challenges.
- Reactive systems involving sand, water, fire, lava, ice, wood, vines, dynamite and more.
- A sandbox mode for experimenting freely with materials.
- Compact cave-based puzzles focused on logic, planning and experimentation.
- Cute kobolds, dangerous caves and plenty of chaotic material interactions.
Kobold Delvers was developed as a final degree project, built in C++17 and OpenGL.