Knights. Zombies. Pirate ships. Giant robots. A chaotic 1-4 player couch co-op hack and slash that starts medieval and ends in maximum carnage. If that sounds like the ravings of a six-year-old, that's because it is! It was designed by a kid with crayons and built by his dad in Unreal Engine.
Knights v Zombies 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
9 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期Q1 20273 個月後發行
開發人員Trevor and Deo Boone發行商Trevor and Deo Boone類型動作冒險獨立休閒
—成就—
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午02:13 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統10相同處理器Intel i5 or AMD Ryzen 5 (quad core)Intel i7 or AMD Ryzen 7顯示卡NVIDIA GTX 1060 or AMD RX 580 (4GB VRAM)NVIDIA GTX 1070 or AMD RX 5700記憶體8 GB RAM16 GB RAM儲存空間2 GB available space相同
關於 Knights v Zombies
The dead are walking, the kingdom is on fire, the king is terrified, and your only hope lies with the ancient remains of a giant robot that was scattered across the kingdom ages ago.
Knights v Zombies is a 1-4 player local couch co-op hack and slash adventure with the structural integrity of a six-year-old's daydream and the production values of a software engineer who's addicted to Humble Bundles.
Six levels. Six wildly different vibes.
- The Castle - Zombies in the throne room. Smash the furniture on the way out; the king's insurance will cover it.
- The Village - The houses are burning. The villagers have fled. The helicopters are looking for a safe place to land. Wait, what?
- The Forest - Grass warriors and spiders and rock monsters, oh my!
- The High Seas - Because I wanted to make a game about pirates and Rare wouldn't give me a job.
- The Mountain Caves - You ride giant ants here. Don't worry about it.
- The Undead Kingdom - A massive fortress that could only be penetrated by a fifty-foot robot. Oh, you have one now? How convenient!
If you're still here after the giant ants, you might be the target audience. Here's the rest:
Features
- 1-4 player local couch co-op
- ~45 minutes of escalating chaos, start to credits
- Hack and Slash combat that gets increasingly anachronistic...
- Built in Unreal Engine 5 by a 6 year old boy (now 7, or probably 8 by the time I actually finish this), plus his dad who "just puts it in the computer."
- Plug in up to four controllers. Keyboard works too, but a mouse is awkward on the couch...
This game is not: an open-world RPG, a roguelike, a soulslike, competitive, online, or the kind of game you'll be playing for 80 hours. It's a small silly thing you play on a couch with people you like.
If you have a couple controllers and a kid, a friend, or a cat with opposable thumbs, then give it a try! Net proceeds go to the creative director's college fund and my Humble Bundle addiction.