The game is currently in development. Most of the key artwork and core framework have been completed. We are currently debugging and refining unit mechanics. This is a real-time card-based battle game. Players choose around a dozen cards from a larger card pool and compete in 1v1 matches.
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The game is currently in development.
Most of the key artwork and core framework have been completed. We are currently debugging and refining unit mechanics.
This is a real-time card-based battle game. Players choose around a dozen cards from a larger card pool and compete in 1v1 matches.
There will be more than 40 cards, including economic building cards, spell cards, toy cards, offensive and defensive building cards, and unit cards. Each card has its own cost and cooldown.
Players need to gain an economic advantage by placing economic buildings or taking an early-game lead. They can then deploy units, destroy the enemy tower before the match ends, and earn points to win the game.
The game will support both matchmaking and custom room modes for playing with friends. More cards and game modes will be added in the future.