Kaidogaku is a symbolic deduction puzzle game. Decipher the positions for all symbols by make use of a list of placement rules. No progression no grinding just straight and simple fun to immerse in thought and lose the sense of time passing.
Kaidogaku 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論6 篇評論
83.3%6 user reviews
5 篇好評1 篇負評
推薦數—
媒體
7 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2025年12月3日10 個月前發行
開發人員Driftwood發行商Driftwood類型策略獨立休閒
64成就—DLC
關於此遊戲
玩家數更新於 9月18日 下午10:45 UTC · 商店資料更新於 9月22日 下午09:03 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10+—處理器2 Ghz—顯示卡12MB—記憶體2 GB RAM—儲存空間100 MB available space—
關於 Kaidogaku
The Puzzle
- To deduce the correct positions for symbols on the game board.
- 3 rules styles, each of them requires unique deciphering technique.
- 5 game board sizes: 5x5, 7x7, 9x9, 11x11 and 13x13. From speedy run to mind boggling difficulty to suit all tastes.
The Game
- Unlike other similar board-based puzzles, no exact solution required. As long as your placement fits all rules the puzzle is solved. The ability to identify equally valid placements fast is an definite advantage.
- 40+ achievements to unlock!
- 15 leaderboards for all styles and board size combinations.
- Comes with a good set of symbols having their own charm. Always feel fresh when playing with a different set of symbols each time. Or face the ultimate challenge of using all symbols from every set in a single game!
- Import and play using your own symbols.
- No progression and no grinding. Always ready for a quick fun game session every once in a while with no pressure.
- Full native gamepad support. The game is fully playable solely with mouse, keyboard or gamepad. You could even mix and use all 3 at the same time to fit your habit.
No Early Access?
My idea is early access means gameplay will likely be massive changed, but Kaidogaku the puzzle is essentially completed. QoLs and bugfixes will come but I rather not give empty promise on new content. I do intended to keep the game alive and will add new gameplay elements if I found they are fun. No DLC is planned. I would assure new updates will always be part of the full game.
In baking/brainstorming
Nice to have features, are under baking:
- Weekly/Daily challenge with a fixed set of symbol distribution, to see how well you compete with other players under the same circumstances. Need more play data to fine tune the experience.
- User adjustable puzzle generator
- New placement rules and board configurations, in very early brainstorming stage.