A 2D beat 'em up built around Sekiro-style parrying. Attack with fast combos, parry enemy flurries to break their posture, then finish them with a Deathblow.
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發行日期Q1 20273 個月後發行
開發人員Mangru Games發行商Mangru Games類型動作獨立
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玩家數更新於 — · 商店資料更新於 10月4日 上午05:15 UTC · 來源:SteamWebAPI
The free demo is coming in October 2026.A note from the developer
Hi, I'm the solo developer behind KAESHI.
KAESHI is a 2D beat 'em up inspired by the swordplay of Sekiro.
The art, sound and code were made with AI tools, but I tuned the game feel and balance myself over thousands of runs.
Hope you enjoy it!About the game
KAESHI is a 2D action game that mixes '90s arcade beat 'em ups with Sekiro-style parry swordplay. Parry enemy attacks to break their posture, and when they open up, finish them with a Deathblow. Enemies hit hard, so swinging blindly will get you killed quickly.
Features
- Clang-clang-clang parry chains
There is no guard button. Parry each hit of an enemy's flurry with the right timing. The parry window is fairly generous.
- Fast combos
A five-hit combo that continues with every press. Launch enemies with a rising cut and follow up in the air.
- Enemies that parry back
Samurai enemies and bosses take a guarding stance and knock your blade away. Dash behind them to get around the stance.
- Reel, stagger, Deathblow
Enemies whose posture breaks start to reel, and if you keep up the pressure they become staggered. Staggered enemies can be finished with a Deathblow, and there are several finisher animations.
- Perfect dodge
Dodge right before an attack lands to slow time for a moment and counter with a dash slash.
- Anime-style art and Japanese voice acting
The game takes place in a rainy mountain village, a bamboo forest and an old shrine. Cutscenes are voiced in Japanese, with subtitles in 14 languages.
- Three difficulty levels
Choose Easy, Normal or Hard and change it at any time. Parry and dodge timing are the same on every difficulty.
Demo: Chapter 1, "Home in the Rain"
Narumi Shizuka, a new swordswoman of the Hakurin, returns to her home village of Kaminashi after it has been attacked by the dead. The demo includes all of Chapter 1 (a training section, seven combat zones, a mid-boss and a boss fight, and cutscenes) and takes about 15 to 20 minutes to play. The story continues in the full game.