A moderate-paced hardcore 3D action dungeon crawler with no redundant plot and combat as its core. With well-tuned roguelite elements, mix random abilities and character talents to build your own combat style!
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玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
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遊戲
發行日期2026年7月15日2 個月前發行
開發人員ZhiZhi發行商ZhiZhi類型動作獨立
42成就—DLC4613170
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玩家數更新於 9月19日 上午03:18 UTC · 商店資料更新於 9月22日 下午10:25 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統windows10相同處理器i5相同顯示卡RTX 1060RTX 2060記憶體1024 MB RAM MB RAM2048 MB RAM儲存空間3072 MB available space4096 MB available space
關於 InTheLake
Game Introduction:
In this medieval role-playing action game, you can opt to play as two adventurers with entirely distinct abilities, wielding swords and magic in your hands to hone your skills within the Jinghu Village array, and upgrade your level to master more advanced combat techniques.
Features:
This is a moderate-paced hardcore action game with roguelite elements. Combine random perks and character talents to forge your own combat playstyle!
Currently, the game boasts over 40 types of monsters, 11 uniquely styled bosses, and 10 completely different stages. Come and immerse yourself in a diverse combat experience!
Combat Mechanism:
- New Mechanic: Finisher Knock away all of an enemy’s weapons to leave them unarmed, which unlocks a finisher prompt. (Controller: Y‑Button; Keyboard: F‑Key) You gain invincibility and instantly execute all enemies inside the target area. Bosses and select elite enemies cannot be disarmed into an unarmed state. Airborne enemies are more likely to drop their weapons when struck.
- Perfect Defense: Defend at the precise moment when the enemy launches a "critical" attack to trigger Perfect Defense, rendering yourself invincible for a short duration and knocking back surrounding enemies to regain control.
- Perfect Dodge: Use dodge at the moment when the enemy is about to attack, trigger perfect dodge, slow down all enemies' movement speed for a certain period of time after triggering, make yourself invincible and gain additional anger/magic, speed up the release of big moves, and make it easier to break defense and back attack.
- Back Attack: A regular attack from behind the enemy has a chance to trigger a Back Attack. Upon triggering, you become invincible for a short time, breaking the enemy's dominance and defense state, causing them to become stunned.
- Defense Breaking: Enemies can enter a defense state, making them immune to normal attack stuns. Use Defense Breaking skills to shatter the target's defense state and deal additional damage. Most monsters will lose their defensive gear after their defense is broken! You can also be defense-broken by the enemy's "critical" attacks.
- Floating in the Air: Utilize the Floating in the Air skill to levitate enemies. Enemies in the air cannot retaliate and will suffer additional floating damage. Beware of powerful enemies who can actively escape the floating state to counterattack. You can also be floated by enemy attacks.
- Bounce Flying Objects: Regular attacks can bounce most flying objects, with the bounced objects dealing increased damage.
Cultivation Mechanism:
- In-Game Cultivation: Sapphires enhance players' basic abilities; Rubies grant players stronger abilities and additional effects; Weapons significantly boost offensive capabilities.
- Out-of-Game Cultivation: Gain experience points each time you defeat an enemy or enter settlement. Players' levels will continuously increase through accumulated experience points, strengthening their attributes. The current version has a maximum level cap of 60.