International Trading League is a massively multiplayer economic simulation where you build an industrial empire across the globe. Produce, trade, and dominate markets in real-world cities.
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遊戲資訊
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遊戲
發行日期2026年9月1日24 天前發行
開發人員Dennis Michael Heine發行商Dennis Michael Heine類型模擬
最低配備建議配備作業系統Windows 11—處理器any—顯示卡any—記憶體400 MB RAM—儲存空間300 MB available space—
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AIThis game is AI generated - models, sourcecode and UI have been built automatically.
DEMO
The demo does always reflect the currenct state of development. The game is still in alpha state - some features are missing and bugs may occur. Some of the buildings do not have any effect yet.
As soon as the main game gets released, the demo will stop functioning and all data will be wiped.
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International Trading League is a massively multiplayer economic simulation where you build an industrial empire across the globe. Produce, trade, and dominate markets in real-world cities.
KEY FEATURES
BUILD YOUR EMPIRE
Construct over 40 different building types on a 48×48 city grid — from farms and mines to steel mills, oil refineries, vehicle assembly lines, and power plants. Every building consumes resources, needs workers, and feeds into global supply chains.
GLOBAL PRODUCTION NETWORKS
Chain raw materials into finished goods through realistic production lines:
Iron Ore → Steel → Mechanical Components → Vehicles
Crude Oil → Plastics → Electronics
Grain → Flour → Bread
And over 30 more production recipes.
LIVE MARKET ECONOMY
Every good has a dynamic market price driven by supply and demand across eight cities: New York, London, Tokyo, Shanghai, São Paulo, Lagos, Berlin, and Dubai. Place buy and sell orders, trade with other players, or sell to the AI market.
TRADE & LOGISTICS
Set up trade contracts between cities. Manage shipments, optimize transport routes, and balance inventory across your growing corporation. Compete with other players for market share — or cooperate to dominate entire industries.
WORKFORCE & CITY SERVICES
Hire workers, set production recipes, assign shifts. Keep your city powered, your workers happy, and crime under control with hospitals, police stations, culture houses, and fire stations. Every city has its own wage level, tax rate, and local demand patterns.
MULTIPLAYER ECONOMY
Every player operates in the same shared economy. Prices fluctuate in real time. A glut of steel from Shanghai affects London. Your decisions ripple across the world.
STARTING CAPITAL
Begin with $500,000 — enough for a small operation. Grow it into a global corporation.
PERSISTENT WORLD
The simulation ticks 24/7. Your factories keep producing while you're offline. Come back to find your warehouses full and your bank account fatter — or your supply lines broken and your competitors ahead.
GlobalMarketSim is under active development. Features are added and refined continuously based on player feedback.
玩家數更新於 9月18日 下午05:35 UTC · 商店資料更新於 9月22日 下午08:31 UTC · 來源:SteamWebAPI