Iliad is an adventure Metroidvania that borrows new powers and area unlocks from it's retro origins and weave classic map design mechanic in the gameplay. Travel through two worlds tightly linked together each growing as you discover new secrets and defeat bosses towards one of the two endings.
Iliad 上線人數與 Steam 圖表
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30 天峰值玩家0平均 —
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7 張圖片
遊戲資訊
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遊戲
發行日期Q4 20267 天後發行
開發人員Jean-Sébastien Payette發行商XXIst Century Digital Boy類型動作冒險獨立角色扮演
—成就1
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玩家數更新於 — · 商店資料更新於 9月23日 上午02:07 UTC · 來源:SteamWebAPI
輔助功能與音訊Keyboard Only OptionPlayable without Timed Input
更多Gamepad Recommended
系統需求
最低配備建議配備作業系統Windows 10 or newer—處理器64 bits—顯示卡DX11—儲存空間100 MB available space—
關於 Iliad
Description
Iliad is an epic exploration adventure, a Metroidvania that borrows more than just unlocking new powers from it's retro origins. Classic map mechanic are weaved into the design of the game, from teleporting between map edges to obscure clues from unexpected NPCs. In order to complete the trial ahead you will travel across two worlds tightly linked together, that grows as you discover new powers and defeat bosses, using their attack patterns against them.
Story
As the heir to the Iliad throne you must prove your worthiness by going through a trial that will have you travel between Olympus and the Underworld in search of new powers. Your Trial will place you on a path through the five Guardians protecting Medusa, who's soul is roaming over the land. Only a true hero will be able to gather all the Guardians' Souls to lead Iliad in peace and prosperity.
Features
- ~5h of gameplay.
- Power ups and light backtracking, with a map and waypoints.
- Over 300 screens to explore across 2 handcrafted worlds.
- More than 20 types of enemies, and at least 6 bosses.
- Two endings.
- Cryptic messages from NPCs instead of a tutorial (That's a feature).
- Inventory and map with a waypoint system.
- Steam Deck compatible.
Backstory
Iliad was the largest game I made for a defunct platform, and and probably one of the largest made for it. It might have been a smashing hit if not for the fact that it was originally made in 2007... the year of the reveal of the first gen iPhone at Mac World. Everything changed overnight, and by the (short) time I finished and shipped Iliad the platform had been sold and bought and merged into larger things, so very few people actually played it in the end.
This is a port that I started a decade ago from the original Java code, first as a "drop in replacement" for C# of the original SDK it was built on, and it slowly just became the game. I have "upgraded" the game with some QOL changes and new mechanics, a few more boss attacks too, mainly because no one will ever be nostalgic about the original so I took liberties.
19 years in the making (but maybe 6 months of work, I had other stuff to do...), here is Iliad!
常見問題
Steam 目前未列出 Iliad 的價格。
Iliad 尚未發行。預定發行日期:Q4 2026。
最低配備:Windows 10 or newer, 64 bits, DX11。上方的系統需求卡片比較了各平台的最低與建議配備。