Harvest crystallized time from parallel universes where people waste their lives playing idle games. Build extractors, automate logistics networks, and research new technology to fuel Bill Tyme's time machine in this factory-building incremental game.
Idle Time 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論7 篇評論
28.6%7 user reviews
2 篇好評5 篇負評
推薦數—
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年4月2日6 個月前發行
開發人員Woodland Software發行商Woodland Software類型策略模擬休閒
28成就—DLC
關於此遊戲
玩家數更新於 9月19日 上午12:30 UTC · 商店資料更新於 9月22日 上午09:16 UTC · 來源:SteamWebAPI
Somewhere across the multiverse, people are wasting their lives playing idle games. Their lost moments condense into Chronum — crystallized time — and you're going to harvest every last drop of it.
Idle Time is a factory-building incremental game where you extract, transport, and process Chronum to fuel a time machine built by Bill Tyme, an eccentric physicist with a fractured timeline and questionable ethics. Start by dragging glowing time crystals to your factory by hand. End by orchestrating vast automated networks of extractors, relay towers, and reactors across a procedurally generated landscape.
Key Features
- Build a Chronum empire — Place extractors on resource nodes, connect them to your factory with automated Idlers, and watch the Minutes roll in. Optimize throughput with buffers, compressors, splitters, and speed-boosting accelerators.
- Research 7 tiers of technology — Progress from simple extraction to advanced buildings like the Time Warper, which batches and multiplies Chronum value, and the Rift Stabilizer, which tears open portals to ultra-rich resource nodes.
- Design complex logistics networks — Route Chronum through pipe networks that follow grid paths, bundle along shared routes, and navigate around large structures. Split production lines, chain relay towers, and balance throughput across your operation.
- Prestige and push further — Complete each run to bank Universal Idle Time, then spend it on permanent upgrades that carry across future playthroughs. Each cycle starts faster and reaches further.
- Procedural terrain — Every map is generated fresh with concrete sprawl, wind-swept desert dunes, and fields of animated grass that sway in the breeze. A dynamic day cycle casts drifting cloud shadows across the landscape.
- Meet Bill Tyme — Your guide, mentor, and the reason you're doing all of this. He's brilliant, unstable, and not entirely sure this whole thing is going to work out.
常見問題
Idle Time 在 Steam US 區商店的售價為 $4.99。自 2026年9月22日 以來,本站記錄到的最低價為 $4.99。Steam 在 14 個地區為這款遊戲分別定價,各地區價格列於上方。
Idle Time 由Woodland Software打造,於 2026年4月2日 發行。6 個月前發行。