An idle incremental RPG where a lone mage battles through escalating waves across conquered zones. Master five elemental spell schools, defeat zone bosses, craft gear in the workshop, and Ascend for permanent power. Optimize your build, watch the carnage unfold, and keep conquering while you're away
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開發人員EnricoBC發行商EnricoBC類型模擬角色扮演
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玩家數更新於 — · 商店資料更新於 9月22日 下午11:25 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統10,11相同處理器Intel i3 10th GenIntel i5 10th Gen顯示卡—NVIDIA GTX 950記憶體512 MB RAM1 GB RAM儲存空間300 MB available space500 MB available space
關於 Idle Mage: Conquest
Idle Mage: Conquest is an idle incremental RPG about pushing a lone mage through escalating enemy waves, conquering zones, and climbing a permanent Ascension meta. Combat runs automatically, your job is choosing the right school, spells, upgrades, and the moment to reset for greater power.
Fight through the waves
Enemies spawn in real-time waves across six distinct zones. Your mage auto-attacks, casts unlocked spells, and builds Aura Charge from kills for temporary power spikes. Face mid-zone bosses, survive to wave 100, and defeat each zone’s final boss to push the conquest forward.
Death sends you back to a zone checkpoint, you keep the gold and mana crystals you earned and come back stronger.
Master five spell schools
Choose your active magic school and lean into its strengths:
- Fire: burst damage and burn
- Ice: slows and crowd control
- Arcane: sustain, lifesteal, and resource synergy
- Lightning: chain damage and shock
- Holy: smite burst and healing support
Elemental weaknesses and resistances reward switching schools against tougher foes. Unlock new schools by defeating master mages in special encounters or by finding the tomes and scrolls that shortcut the path.
Three layers of progression
Every run feeds a different timescale:
- Gold: upgrade stats during the run (lost on Ascension)
- Mana Crystals: unlock and enhance spells permanently
- Arcane Dust: earned when you Ascend; buys global multipliers forever
Ascend when a run peaks, reset your soft progress, and start the next push from a higher zone with permanent bonuses. Each Ascension should feel faster than the last.
Craft, equip, and delve
Collect materials from defeated foes and forge potions, scrolls, and equipment in the Workshop. Equip weapons and armor before each run to sharpen your build.
When the main wave grind needs a break, enter mini dungeons, short challenge runs with unique enemy rosters, scaled difficulty, and rare crafting materials on cooldown.
Built for idle sessions
Runs continue while you watch or step away. Earn offline gold between sessions and pick up where you left off — upgrade, adjust your school, deploy again.
Track what you’ve slain in the Bestiary, chase achievements, and push deeper with every Ascension.