An idle tower defense roguelite where you summon enemies, harvest their resources, build defenses, and risk increasingly dangerous challenges. When the run ends, resurrect stronger and push farther.
Idle Deathworks 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
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6 張圖片
遊戲資訊
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遊戲
發行日期—發行日期未公布
開發人員NiutNiut Games發行商NiutNiut Games類型策略休閒
—成就—DLC4959700
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玩家數更新於 — · 商店資料更新於 9月23日 上午01:49 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsMouse Only OptionPlayable without Timed InputStereo Sound
更多Playable At Your Own PaceTouch Only Option
系統需求
最低配備建議配備記憶體4 GB RAM32 GB RAM儲存空間2 GB available space相同
關於 Idle Deathworks
Idle Deathworks is an idle tower defense roguelite where the enemies trying to kill you are also the engine of your economy.
Summon monsters to generate resources. Use their remains to expand the path, construct towers, and strengthen your defenses. The more pressure you create, the faster you can grow—but one greedy decision can end your run.
THE HORDE IS YOUR INCOME
Enemies do not simply arrive to be survived. You choose what to summon and how aggressively to summon it.
Send manageable groups for steady progress or flood the path to accelerate your earnings. Stronger monsters offer new opportunities, but every additional creature increases the chance of breaking your defense.
BUILD, UPGRADE, AND ADAPT
Place towers, upgrade their attacks, and expand your build area.
Every run develops differently as you decide where to invest limited resources. Strengthen your existing defense, unlock new monsters and towers, or extend the path to create more time for your towers to attack.
LET IT RUN—OR PUSH IT HARDER
Automatic waves keep combat and progression moving while your defenses do their work.
Return to collect resources, improve your setup, and summon additional enemies whenever you want to accelerate the run. Active play creates opportunities for faster growth—but also gives you more ways to die.
RISK THE QUEST TILES
Dangerous quest tiles are scattered throughout the world. Each contains a challenge and a reward.
Prepare your defense, accept the quest, and survive the challenge. Every completed level makes the next attempt more dangerous and more rewarding.
DEATH IS PART OF THE BUILD
Eventually, the horde will break through.
Resurrect and spend the permanent currency earned from milestones and quest challenges. Gain additional lives, improve your towers, accelerate summoning, strengthen resource harvesting, and unlock new ways to shape future runs.
Each death shortens the climb you have already conquered—and gives you the power to push into something worse.
HOW GREEDY CAN YOUR DEFENSE AFFORD TO BE?
Idle Deathworks is built around the tension between safety and acceleration.
Summon slowly and survive.
Summon aggressively and grow.
Push too far, die, resurrect—and build a better death machine.