Constraint-satisfaction puzzle on a hexagonal grid. Six clue families, eight board shapes, four difficulties, a 25-level campaign, infinite puzzle generation and a deterministic daily challenge shared by every player worldwide. Full controller support. Steam Deck ready.
HexLemma 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家1今日最高樣本
30 天峰值玩家1平均 1
歷史峰值玩家1自開始追蹤以來
30 天遊玩時數8估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本目前只有一天的歷史資料,曲線至少需要兩個樣本。
24 小時—7 天—趨勢持平
評論11 篇評論
100.0%Positive
11 篇好評0 篇負評
推薦數—評分
媒體
9 張圖片
遊戲資訊
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遊戲
發行日期2026年6月27日3 個月前發行
開發人員Geriatric Games發行商Geriatric Games類型休閒
20成就1DLC4801330App ID
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玩家數更新於 9月19日 上午11:00 UTC · 商店資料更新於 9月22日 上午10:39 UTC · 來源:SteamWebAPI
更多Adjustable Text SizePlayable At Your Own PaceTouch Only Option
系統需求
最低配備建議配備作業系統Windows 10 64-Bit—處理器Dual-core 2.0 Ghz or later—顯示卡Potato - Vulkan 1.0 Capable GPU w/ 512MB VRam—記憶體2 GB RAM—儲存空間200 MB available space—
關於 HexLemma
Sudoku meets Picross, on a hex grid.
HexLemma is a constraint-satisfaction deduction puzzle played on a hexagonal board. Each cell holds a hidden value from 1 to 7. Your job is to deduce every one — guided by six clue families that compose into intricate proofs.
You never guess. Wrong moves are blocked before they can land. Every commit you make is provably correct, every elimination provably necessary. The puzzle is fair, and the proof is yours alone.
The six clue families
- Pair-Same (=) — two distant cells share a value.
- Pair-Differ (≠) — two distant cells must differ.
- Order (<, >) — one cell's value is smaller than its partner's.
- Count (N·V) — exactly N of a cell's six neighbors hold value V.
- Parity (E / O) — the cell holds an even or odd value.
- Vertex Sum (Σ) — three cells meeting at a corner sum to a target number.
The clues compose. A Count tells you where 3s can land; a Pair-Differ narrows it further; a Vertex Sum rules out the last ambiguity. Every solve is an emergent chain you build, not a recipe you follow.
Three ways to play
- Campaign — 25 hand-tuned puzzles across five stages. Each stage introduces one new clue family. Start with the basics in Stage 1 (Foundations); finish on full-grammar Insane boards in Stage 5 (Capstone).
- Daily Challenge — one puzzle per UTC date, the same for every player worldwide. Compete on the Steam leaderboard.
- Random Puzzle — pick a board shape, difficulty, and seed. Eight board shapes (Hex Disk, Rectangle, Triangle, Parallelogram, Hex Star, L-Shape, Donut, organic blobs). Four difficulties from Easy to Insane.
Built for sitting with
- No timer. No mistake cap. Take five minutes or take an hour.
- Cloud saves across machines.
- Move replays for every puzzle you finish.
- 13 achievements across campaign progress, perfectionist runs, and daily streaks.
Coming Soon
- Localization: English, German, French, Italian, Spanish, Polish, Finnish, Norwegian, Swedish, Turkish, Portuguese (Portugal + Brazil).
- Themes: Four themes including two designed for colorblind players (deuteranopia + tritanopia).
- Full controller support with hex-natural six-way cursor navigation. Steam Deck ready. Partial support already baked. Working on control scheme optimizations.
A relaxation puzzle with teeth. Settle in.