A puzzle hell builder where you place structures from cards to complete the Dark Lord's construction list. Like solitaire, but instead of clearing a stack, you're building a hell. Plan your placements wisely to earn Souls and unlock new buildings.
Hell Builder 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論12 篇評論
91.7%Positive
11 篇好評1 篇負評
推薦數—評分
媒體
9 張圖片
遊戲資訊
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遊戲
發行日期2025年8月6日已在 Steam 上架 1 年
開發人員Cuddle Code發行商Cuddle Code類型策略獨立休閒
10成就—DLC
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玩家數更新於 9月18日 下午07:30 UTC · 商店資料更新於 9月22日 下午08:12 UTC · 來源:SteamWebAPI
輔助功能與音訊Camera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
系統需求
最低配備建議配備作業系統Windows 10 or newer—處理器2.0 Ghz or better—顯示卡Support for OpenGL 3.3—記憶體4 GB RAM—儲存空間200 MB available space—
關於 Hell Builder
A Hell-Building Puzzle
As the Dark Lord's chosen architect, your goal is to build all the structures in the list to complete each Dark Lord's vision using building cards, careful placement, and resource management.
Placement is Everything
Every building placement matters. Place structures to create powerful synergies that generate Souls - your primary currency. Poor placement leads to resource starvation, while masterful synergy chains keep your infernal construction thriving. Buildings unlock dynamically based on what surrounds them: Spider Queens emerge only next to Spider Nests, creating an evolving puzzle of possibilities.
Never Truly Fail, Always Progress
Running out of Souls? Transmute Hell to convert your entire domain into powerful relics, then start fresh with new advantages. The larger your previous hell, the rarer and more powerful your relic choices become. This prestige system ensures every run advances your ultimate goal.
Key Features:
- Synergy-driven building puzzle - Every structure must earn its place
- Dynamic unlock system - New buildings appear based on adjacency
- Transmute mechanic - Convert failed runs into permanent progression
- Quick sessions - Complete satisfying runs in about 30 minutes
- Atmospheric pixel art - handcraft 8-bit hellish aesthetic with limited color palette
Content:
Approximately 5–10 hours of content across 5 Dark Lords, each with a different building list to complete and a unique playstyle.