A medieval board game where 4 knights race for the crown. Place walls, set traps, and outwit your rivals in turn-based dice combat. Play solo against AI or online with friends.
Hatch'n'Wall 上線人數與 Steam 圖表
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玩家人數—24 小時 —
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遊戲資訊
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遊戲
發行日期2026年10月30日1 個月後發行
開發人員Fromont Gaming發行商Fromont Gaming類型策略獨立
—成就1DLC4915250
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玩家數更新於 — · 商店資料更新於 9月23日 上午02:38 UTC · 來源:SteamWebAPI
輔助功能與音訊Adjustable DifficultyCustom Volume ControlsPlayable without Timed InputStereo Sound
系統需求
最低配備建議配備作業系統Windows 10 64-bitWindows 11 64-bit處理器Dual-core 2.4 GHzQuad-core 3 GHz顯示卡GPU compatible Vulkan, 1 Go VRAMGPU dédié 2 Go VRAM記憶體4 MB RAM8 GB RAM儲存空間2 GB available space—
關於 Hatch'n'Wall
Hatch'n'Wall is a digital turn-based medieval board game.
A bit of lore...
The King is dead, and his heirs now fight over the kingdom's throne.
Champion! You have been chosen by your prince to recover the royal crown hidden deep within the castle. But Beware: other champions are also racing to seize it before you. In this maze of shifting walls and treacherous hatches, use the castle's traps to block your opponents, foil their plans, and be the first to escape with the royal crown!
Game Features
- Up to 4 knights face off in a castle. Be the unique Champion!
- At the start of the game, each player draws a Contact Card and keeps it secret until reaching the corresponding tile. They then obtain a key, granting access to the Treasure Room, where they collect a treasure and draw a Secret Exit Card. No one knows your plan until you make your move. Bluffing is half the battle.
- Two dice per turn — one for movement, one for action. Every roll brings you closer to your goal while sabotaging your rival.
- 4 actions possible: build walls, trigger hatches, destroy obstacles, or use ladders. Control the maze, control the game.
- The board is procedurally generated every game — contacts, traps and cards are shuffled each time. No two games are ever the same.
- Want to tease your rivals? A taunt wheel is available.
- Play against friends in local hot seat or online multiplayer via Steam, or sharpen your tactics against AI opponents with three difficulty levels.
Think. Trap. Escape.
Will you be the first to break through the walls, outsmart the traps, and escape with the treasure?
“20 years ago, my father-in-law invented this board game and built it by hand, in wood. We could not produce it physically… so I turned it into a video game.”
— Original concept by "Boldectotor" · Video game adaptation by "Cpt.Jhon.H.Miller"