A single-player speedrunning FPS game where you sprint across walls, building energy with each wall-run to perform parkour moves, as you race through brutalist concrete hell to fuel a rebellion in a dystopian society for the fastest and cleanest finish.
GutterPunk 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論13 篇評論
76.9%Mostly Positive
10 篇好評3 篇負評
推薦數—
媒體
5 張圖片
遊戲資訊
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遊戲
發行日期2026年4月1日6 個月前發行
開發人員Cristian Dontu, Freya Lesschaeve, Twan Paemeleire, Adam Prinz, Milan Schuyvinck, Matteo Tillmann發行商Hogeschool West-Vlaanderen類型動作免費遊玩競速
—成就—
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玩家數更新於 9月18日 下午10:22 UTC · 商店資料更新於 9月22日 下午08:27 UTC · 來源:SteamWebAPI
GutterPunk is a first-person fast-paced action game, where you wall-run through a brutalist concrete hell to fuel a rebellion in a dystopian society. You play as Char is a young, energetic woman, born and raised in The Upper City but came down to the Lower City as she doesn’t work in the factories, names it slavery, and organizes secret underground raves instead during the day. But to set all of this up you will need to parkour over without letting them catch you during curfew.
Each wall-run will give you energy that you can use to perform jumps, dashes, slides and killing blows in quick succession. Killing the enemy robots is not necessary but gives you a speed boost which can provide the extra edge if chained correctly. Slowing time can give you a easier time but it won't slow down the actual timer. Try to reach to the end as fast as possible to ensure the rebellions victory and yours on the leaderboard.
This game was made by 6 students as a group project assignment for their third year in the bachelor Digital Arts & Entertainment at Hogeschool West-Vlaanderen in Belgium.
The music was composed by Louis Delisle, student at the Royal Conservatoire of Ghent.