A cultivation style rougelike game that automatically releases skills, controls characters using WASD, refines qi(Chinese magic energy) to gain experience (body touches monsters), and annihilates qi to obtain spiristone, a type of coin(sword touches monsters).
老祖教你修仙 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期—發行日期未公布
開發人員lzj發行商lzj類型動作策略獨立
—成就—DLC
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午02:34 UTC · 來源:SteamWebAPI
Playing roguelike games gave me an idea: it could be interesting to tie the probability of acquiring skills to the types of monsters you kill. I then realized that encouraging players to focus on killing a single type of monster feels quite similar to the pursuit of pure qi(Chinese magic energy) in cultivation novels. So, the setting for this game is in a cultivation world, and the monsters are actually qi.
======================================================================
You will play as a newly initiated disciple of an immortal sect. Under the guidance of the Grand Elder, you will cultivate continuously, comprehend skills, with the ultimate goal of transcending the Heavenly Tribulation and ascending to immortality.
During the cultivation process, you will attract five elements qi, select the required qi for refining, and the attributes, probabilities, and number of options of the skills you comprehend will be related to the proportion of qi on the progress bar.