Four players. Four lives. One way out. Four Lives is a 1–4 player online co-op survival horror game where you and your team awaken trapped inside a sprawling nightmare built to test more than your ability to survive.
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開發人員Zerreth發行商Mythic Arc LLC類型動作策略獨立
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FOUR LIVES
Four players. Four lives. One way out.
Four Lives is a 1–4 player online co-op survival horror game where you and your team awaken trapped inside a sprawling nightmare built to test more than your ability to survive.
Every room is another test. Every mistake has consequences. And when the doors close behind you, survival depends on the people standing beside you.
Explore dark, hostile environments filled with deadly traps, environmental puzzles, hidden dangers, and challenges designed around cooperation. Communicate with your team, watch each other's backs, and figure out what the room wants from you before it decides your fate.
But death doesn't necessarily mean the end.
When a player dies, they're forced to watch the remaining survivors continue without them. As your team dwindles, every challenge becomes more dangerous—and every surviving player carries the pressure of keeping the group alive.
If all four of you fall, you'll be sent back to the last checkpoint and forced to face the nightmare again.
SURVIVE TOGETHER
Four Lives is designed around cooperative survival. Some situations require multiple players working together, while others may force you to separate and venture into the darkness alone.
Communication can save your life.
So can knowing when not to trust what you're seeing.
DEATH CHANGES EVERYTHING
Lose a teammate and they're gone until your group can recover.
Dead players enter spectator mode and watch through the eyes of those still alive. That means a four-player team can quickly become three.
Then two.
Then one.
When you're the last person standing, everyone is watching.
ESCAPE THE NIGHTMARE
Progress deeper into a disturbing interconnected environment where each new area introduces different threats, puzzles, traps, and increasingly dangerous challenges.
Reach checkpoints to secure your team's progress—but don't get comfortable.
Whatever built this place wants to see how far you'll go to survive.
Four entered.
How many will make it out?