Survive in a city shrouded in dense fog. A fog that steals your vision. Scarce supplies. Unknown entities lurking beyond sight. This is not a game about fighting — it is a game about survival.
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開發人員JIT Inc發行商JIT Inc類型動作
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玩家數更新於 — · 商店資料更新於 9月22日 下午11:22 UTC · 來源:SteamWebAPI
An abnormal fog has engulfed the city.
Visibility is reduced to just a few meters, and the outside world has fallen silent.
Your base is a safe underground shelter.
However, to survive, you must venture outside.
Within the fog, you will find:
- Abandoned houses
- Ruined supermarkets
- Streets that only retain traces of former lives
And beyond the fog —
something is out there.
■ Gameplay Features
First-Person Survival FPS
- Combat is only one means of survival, not the goal
- Choosing when to run, hide, or wait is critical
Exploration & Resource Management
- Gather food, tools, and materials to stay alive
- Careless decisions can lead to instant death
Underground Base
- A completely safe location
- The only place for crafting, storage, and preparation
Intense Tension Created by Dense Fog
- Constant anxiety caused by limited visibility
- Sound, shadows, and distance amplify fear
About the Changing World
In this city, the layout of buildings and the resources you can obtain mysteriously change every day.
A house you found yesterday may not exist today.
Even if you head to the same location, an entirely different scene may unfold before you.
One thing is certain —
past experience will not carry over to the next day.
Every expedition is always unknown,
and it is your moment-to-moment decisions—not memory—that determine life or death.
■ Intended Experience
This game does not aim to deliver flashy action or endless combat.
- The fear of taking a single step into the fog
- The decision of “Should I go back now, or keep going?”
- The relief of safely returning underground
It offers a survival experience that tests the player’s judgment and psychology.
■ Development Status
This game is currently in Early Development.
The following elements will be added gradually:
- Expanded exploration and crafting systems
- More enemy and threat variations
- Enhanced visuals and sound design
Player feedback will directly influence development
as we continue to deepen fear and immersion.
■ Streaming & Let’s Play Policy
Streaming and Let’s Play videos are fully welcome.
- Available on all platforms (YouTube, Twitch, NicoNico, etc.)
- No prior permission or contact required
- Monetization is allowed
- Open to both individuals and organizations
Credits or store page links are not required,
but are greatly appreciated and support development.
Feel free to stream and share the game freely.