You are an old fisherman, deep in debt. You will have to sell your vessel to pay it off. There is just one problem: the ship no longer matches its own blueprints — a room has appeared aboard that should not exist...
EXPLORATION
An island that was once inhabited now stands empty — no one left but you and a strange old man by a campfire, wearing a wizard's hat. Explore the surroundings to uncover the secrets of this place.
FISHING!
Your trawl can pull up just about anything: a fat fish, a chest (possibly with treasure) and even an old boot! Sell part of your catch and buy items that will come in handy along the way.
GRAMOPHONE AND RECORDS
Install an old gramophone in the wheelhouse, hunt down classical records scattered across the world and fish to the accompaniment of Grieg and Rachmaninoff!