An indie RPG about exploring a magical world inside an old music box, making friends, and deciding the fate of the world you are called to. FABLED is dialogue rich with many choices that will determine your kindness. The game has a turn-based bullet hell battle style each with unique visuals.
FABLED 上線人數與 Steam 圖表
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開發人員awesomeal82發行商awesomeal82類型冒險角色扮演
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玩家數更新於 — · 商店資料更新於 9月19日 下午06:15 UTC · 來源:SteamWebAPI
輔助功能與音訊Adjustable DifficultyCustom Volume ControlsPlayable without Timed InputSave Anytime
系統需求
最低配備建議配備儲存空間4 MB available space6 MB available space
關於 FABLED
Fabled is a game about exploring a magical world within an old music box.
As you venture though this mysterious world, you will meet a plethora of wacky characters. Some will aid you on your quest, while others will pose as obstacles, and hinder your progress at any cost. The Spirit Hand is your greatest enemy, and the god of all evil in this realm. Recently, the Spirit Hand has been increasingly malevolent, and now the party has to band together and defeat it to save the Fabled Lands.
Explore the vast land of Fabled and meet a whole cast of quirky characters. Each character has their own personality and sometimes they clash a little too hard! There's a perfect amount of comedy and emotion put into each line of dialogue, and every moment is unique across all of the Land's Chapters.
You get to choose how you act towards your friends, so you can either be nice and cheery, or you can feel your sympathy slip as you judge their every move. It's your call! All your choices come from dialogue, and how you treat the people around you. Try and be nice, and everything will go well! Or, on the contrary, you can be hateful and cruel, and lose the friends you had but a chance to make. Make friends! Break friends! Play Fabled however you see fit!
Nearly all of Fabled's artwork and animations are frame-by-frame bitmap art done by me!
The art you see in fabled is all by me, and all of it is designed with heart and soul. Each character is supposed to feel unique, and beam with personality even at first glance. The crunchy, not-quite-pixel-art style is meant to make the world feel bite-sized and cute. While in battles, the bigger, shaded/animated works are meant to contrast the overworld and give you a sense of up-close tension.