Ever wanted to create a game? This is your chance! Development of Evolvion is community-driven. In general, it is an online multiplayer persistent world where players cooperate to achieve common goals. How the game evolves is up to you!
Evolvion 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論1 篇評論
0.0%1 user reviews
0 篇好評1 篇負評
推薦數—評分
媒體
16 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2025年6月2日已在 Steam 上架 1 年
開發人員WishFish發行商WishFish類型獨立角色扮演大型多人連線
—成就—DLC
關於此遊戲
玩家數更新於 9月18日 下午06:30 UTC · 商店資料更新於 9月22日 下午09:44 UTC · 來源:SteamWebAPI
輔助功能與音訊Playable without Timed InputSave AnytimeStereo SoundSurround Sound
系統需求
最低配備建議配備作業系統Windows 10—處理器Intel i3 or AMD Ryzen 3—顯示卡GeForce 1050, Intel Arc or simillar—記憶體8 GB RAM—儲存空間500 MB available space—
關於 Evolvion
Evolvion is a concept game where community drives the development. For that reason, game is released with only bare-bones mechanics and without polished graphics. But the main gameplay mechanics are here.
Community-driven ever-evolving game
The major selling point of Evolvion is that its release is just the beginning of development. On release, game will have only the core mechanics ready to be shaped and evolved into whatever comes out from the community. There will be discussions and polls (Steam forum and discord) and what comes out as the best idea goes into the development oven. This includes new features as well as bug fixing and introduction of new content.
Of course, some vision exist, for example:
- Let's keep the setting sci-fi
- World is persistent
- Players cooperate to achieve common goals
Persistent world
Every change in the world is persisted on the server. Your effort is never lost as what you achieve today will be visible for the days to come.
Multiplayer cooperation
Unlike most games focused on competition between players, Evolvion focuses on cooperation between players aiming for the common goals. This brings the feeling of belonging through goal-oriented social interaction but without the pressure of competition.
Build
No better way to express ones creativity then to build structures that have a function in the world.
Interact with the world
Collect resources, solve puzzles, explore... possibilities are endless.
Starting point
But let's get back to the release which is aimed to happen before summer 2025.
Mechanics are already there. Players can pickup a name and join the server. They are assigned an animated character that can walk, run and jump. Player can collect randomly spawned items granting them resources. Player can build cubes. More players can be on the server at the same time and everything is persisted on the server.
Even though it's very tempting to beautify the game, we are keeping the things blank intentionally and eagerly waiting to start the journey together on release day.