Elemental Defender is a tower defense game using card to power up your units. Build your deck and place powerful units to defend your base from passing enemies.
Elemental Defender 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
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媒體
6 張圖片
遊戲資訊
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遊戲
發行日期2025年1月9日已在 Steam 上架 1 年
開發人員iXsign發行商iXsign類型策略
34成就—DLC3397450App ID
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玩家數更新於 9月18日 下午02:53 UTC · 商店資料更新於 9月22日 下午09:59 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 7 (SP1+)—處理器x86, x64 architecture with SSE2 instruction set support.—儲存空間600 MB available space—
關於 Elemental Defender
Elemental Defender is a tower defense game using card to power up your units. Build your deck and place powerful units to defend your base from passing enemies.
Main Game
Purpose of this game is to defend your base from enemies passing through the path. By placing the unit on the field, unit will attack the enemy in the range. Unit can be powered up by using cards before placing the unit. Placing units and using cards requires energy.
Energy
Left bottom circle shows the energy you can use in this wave (upper number) and maximum energy (bottom number). In each wave energy will be reset to the maximum energy. You can play cards and place units within a energy. The number in the top left corner of a unit card and the playable card is the energy required to use it.
There are cards that increases the maximum energy and the energy. By increasing the energy, there will be more things you can do within the wave.
Element
Each units and the enemies have elements. When unit attacks the enemies, damage will increases or decreases depends of the element of unit and enemy. You can check the effect in the unit status. For example, if the unit is thunder, damage will increase by 150% against ice and 120% against fire.
Unit
Unit has three basic status and they are attack, range and speed. Attack is a number that indicates how much damage you can inflict on an enemy. Range indicates how far a unit can attack. It will be shown when you are placing unit by blue circle. Speed is the interval between attack.
Some unit has skill or special. Skill is the permanent effect that unit owns. It will be automatically effected. Special can be activated after a unit has attacked a certain number of times. You can ether play special manually or automatically and can be set in settings.
Shop
In the shop you can purchase items, cards, and additional units. As you progress through the stages, more units will become available.
Difficulty
Each stage, you can select the difficulty level. Easy mode, you will obtain a random item every 5 waves.