Duster Buster is a short 2D rogue-lite where you clean your way through a stylized pixel art haunted mansion. Fight dusty furniture, survive quick runs on a linear map, unlock upgrades, and uncover the mansion’s secrets in fast, repeatable play sessions.
Duster Buster 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論38 篇評論
97.4%Positive
37 篇好評1 篇負評
推薦數—評分
媒體
7 張圖片
遊戲資訊
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遊戲
發行日期2026年3月24日6 個月前發行
開發人員FireDog發行商FireDog類型動作免費遊玩冒險休閒
—成就—
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玩家數更新於 9月18日 下午05:04 UTC · 商店資料更新於 9月22日 上午11:49 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10Windows 10+處理器Intel i4Intel i5顯示卡Nvidia 450 GTS / Radeon HD 5750Intel HD Graphics 4000 and higher, ATI Radeon HD-Series 4650 and higher, Nvidia GeForce 2xx-Series and up記憶體2 GB RAM4 GB RAM儲存空間300 MB available space相同
關於 Duster Buster
Rat, what's the game about? Please tell us
Duster Buster is a Pixel-art rogue-lite adventure blending horror and humor. Players take on the role as a cleaner hired to clean a big, run-down mansion filled with furniture-monsters.
The game’s quirky take on both combat, character-building, and cleaning, along with a lighthearted story, makes it approachable for casual players interested in a fun experience with a sometimes hardcore genre, while still somewhat challenging for advanced fans of the genre.
As the player unravels the secrets of the mansion, guided by their rat-merchant sidekick, they get to choose a build that works for them, adding a layer of replayability.
Hey Cleaner what can we do?
RunLight attack
Heavy attack
Dodge / Dash
Clean corpses
Upgrade
Speaking (Dialogue System)
Hey Cleaner what can't we do?
Even though we - just like our cleaner - pride ourselves for being thorough, there might be some tricky bugs hiding. Regardless, we wanted to share this little gem as a reminder of one of our first “bigger” prototypes with you rather than hiding it away in a dusty drawer.
We hope that you enjoy this small spark of our imagination, creativity and skills, while we continue our journey as devs.