The Relic of Binding has chosen you. Navigate puzzles, battle monster hordes, and hunt for treasure through a dungeon that never plays the same way twice. Master the relic's power, beat the clock, and return it to its sanctum before the darkness spreads forever.
Dungeon Dash: Relic Of Binding 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—評分0/9
近 30 天無資料負評比例—好負評比—
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年6月9日4 個月前發行
開發人員Jeff Anderson發行商JA Creative Studio LLC類型獨立搶先體驗
最低配備建議配備作業系統Windows 10 (64-bit)—處理器Dual Core 2.0 GHz—顯示卡DX11-capable GPU with 512 MB VRAM—記憶體4 GB RAM—儲存空間1 GB available space相同
關於此遊戲
關於 Dungeon Dash: Relic Of Binding
Dungeon Dash — Relic of Binding
Part puzzle. Part adventure. All roguelike.
A violent earthquake shakes the depths of the ancient dungeon, sending the Relic of Binding tumbling from its resting place, releasing monsters of chaos and destruction from their sealed tomb. Carried by an underground stream, the relic washes ashore at the dungeon's entrance. Now it waits.
But the Relic of Binding does not wait passively. The hero who takes it up will find themselves bound to its power and bound to its purpose. There is no setting it down. There is no turning back. The relic must be returned to its sanctum, and it has chosen you to carry it there.
Which hero has the courage and cunning to venture back into the darkness, face what has been unleashed, and return the Relic of Binding to its sanctum before the chaos spreads beyond the dungeon forever?
The Relic Changes Everything
The Relic of Binding is no ordinary treasure. Possessing it grants its bearer incredible power, but power that must be understood before it can be mastered.
Move fast enough and you enter the Dash State, a blur of unstoppable momentum that makes you invincible and obliterates any monster in your path. The relic rewards the bold, the fast, and the clever. But its power has boundaries. Master them and the dungeon is yours. Ignore them and the dungeon will remind you who is really in charge.
Every room is a carefully constructed puzzle of walls, corridors, monsters, and traps, designed to challenge your ability to navigate the relic's power rather than fight against it. The hero who learns to think in straight lines will find the Relic of Binding an unstoppable force. The hero who doesn't will find the dungeon a very short experience.
No Two Dungeons. No Excuses.
Dungeon Dash doesn't rely on algorithms to keep things fresh. Every level is hand-crafted with the care and precision that puzzle design demands, built by human hands to challenge, surprise, and reward clever thinking. With hundreds of meticulously designed levels drawn randomly every run, no two dungeons are ever the same.
You get the creative depth of a designed puzzle and the endless variety of a roguelike. Every time.
玩家數更新於 9月19日 上午04:31 UTC · 商店資料更新於 9月22日 下午08:15 UTC · 來源:SteamWebAPI