Eight kitchens. Eight cooks. A living dungeon that baits you, digests the fallen, and grows new beasts from the meal. Fight with a cook's deck. Time Perfect. Cook what you kill.
Dungeon Cook 上線人數與 Steam 圖表
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玩家人數024 小時 —
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遊戲資訊
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遊戲
發行日期2026年9月9日16 天前發行
開發人員MY AR UNIPESSOAL LDA.發行商MY AR UNIPESSOAL LDA.類型策略冒險獨立
30成就1DLC
關於此遊戲
玩家數更新於 9月19日 上午08:04 UTC · 商店資料更新於 9月22日 下午08:03 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsMouse Only OptionSave Anytime
系統需求
最低配備建議配備作業系統Windows 10 (64-bit)Windows 11 (64-bit)處理器Intel Core i5-6500 / AMD Ryzen 3 1200 or equivalentIntel Core i5-10400 / AMD Ryzen 5 3600 or equivalent顯示卡DirectX 12 compatible GPU with 2 GB VRAM (NVIDIA GeForce GTX 960 / AMD Radeon R9 280 or better)DirectX 12 compatible GPU with 4 GB VRAM (NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 or better)記憶體8192 MB RAM16384 MB RAM儲存空間4000 MB available space相同
關於 Dungeon Cook
The dungeon is alive — and it is hungry.
It baits you with treasure. When delvers fall, it digests them. That meal becomes bigger halls, denser layers, and more beasts. The glitter is bait. The monsters are the farm.
Dungeon Cook is a culinary first-person dungeon crawler. Walk living corridors. Fight with a cook's deck. Harvest what drops on the knife. Time Clean or Perfect over the fire. Pip, a village kitchen apprentice, wakes in the Verdant Threshold with the Living Cookbook and no memory. The rest of the kitchen line is mid-swallow. Cook their Signature Dishes, set the offering on the altar, and pull them free before they become the next course.
Eight kitchens
Each one is its own ecology — not a palette swap.
- Verdant Threshold — eight layers of one fungal forest. Routes shift. Fauna evolves. The Threshold Guardian waits at the heart.
- Boiling Brine Depths — eight layers of steam, salt, and pressure. The Brine Sovereign waits in the boiling heart.
- Crystalline Meat Gardens — eight layers of singing lattice and jewelled flesh. The Crystal Gardener tends the heart orchard.
- Ashen Ember Fields — eight layers of banked heat and patient ash. The Ember Warden keeps the fields from fully dying — or fully waking.
- Whispering Root Labyrinth — vines that listen, flesh that borrows, tunnels that finish your sentences.
- Hollow Feast Halls — leftover hospitality, unfinished courses that still remember the cook.
- The Last Dessert — one frosting-court layer under the last kitchen, and a cupcake who thinks a crown is a godhood.
- The Final Course — the kitchen that dreamed the dungeon into being. Living gold ink. The Last Table. The first recipe, unfinished.
Eight cooks. Eight hands.
Rescue the line and you inherit their deck.
- Pip — Line Cook. Honest knives, block, and small heals. The way in.
- Miravelle — Range Archivist. Bow volleys that grow the more you fire.
- Torren — Stone Butcher. Heavy cleaves, hard block. Slow and costly.
- Sable — Ember Smoker. Smolder, banked heat, recovery between burns.
- Rook — Root Forager. Draw, energy, soft control.
- Lira — Feast Host. Heals and the table.
- Vespera — Shadow Sous. Setup, discard, burst. Fragile if the combo fails.
- Sage — First Recipe. Scales with every meal you have ever cooked.
The table
Treasure is bait. Digestion is growth. Broth's Yatai restocks the line. Artifacts and meals rewrite the next fight. The Living Cookbook keeps what the party lost.
After the last plate
Clear the Final Course and Doom Level opens. Pick a harder table. Beasts hit harder. Waves run thicker. Coin and essence come hungrier. Clear a tier's ending to unlock the next. Not infinite — hungrier.
A free demo covers the first two layers of the Verdant Threshold.
One cook. One book. A kitchen that refuses to die.
Cook what you kill.