Grandpa left you his cabin and one rule: whatever happens, don't drain the lake. A cozy first-person incremental about emptying a mountain reservoir by bucket, pump and siphon, while the sun follows the water down and the valley gives back what it kept.
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遊戲資訊
關於此遊戲
遊戲
發行日期Q4 202617 天前發行
開發人員LogiK發行商LogiK類型獨立模擬休閒
—成就—DLC5363880App ID
相容性與功能
Windows · macOS未列出控制器支援
遊戲模式Single-player
Steam 功能Family Sharing
系統需求
最低配備建議配備作業系統Windows 10 64-bit—處理器Intel Core i5-4460 or AMD Ryzen 3 1200—顯示卡NVIDIA GeForce GTX 960 or AMD Radeon RX 470, 2 GB VRAM—記憶體8 GB RAM—儲存空間500 MB available space—
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關於 Don't Drain The Lake
Grandpa left you his cabin on the shore of Hollow Creek Reservoir. And a note on the table.
"Whatever happens, don't drain the lake."
The bank wants its money by the first frost. The mill downstream pays a dollar for every cubic metre you send over the dam. And out in the middle of the lake, a bell tower stands in the water where no bell tower should be.
So you pick up the bucket.
Don't Drain The Lake is a first-person incremental about emptying a mountain reservoir: half a million cubic metres, and every drop is real. Scoop by hand, then set pumps in the water yourself, wherever they will do the most good.
- A gentle hydraulic puzzle. Pumps lift water over the dam, and the lower the lake, the harder they work. Pair them in series, gang them on a manifold, prime a siphon with a bucket of lake water, cut a notch in Grandpa's dam.
- The lake breaks apart. As the water drops, a reed bay, a flooded quarry and a whole arm of the valley are cut off behind their own sills, each a pond of its own.
There is no progress bar. A full lake is dawn. Every metre you drain moves the sun across the sky, and somewhere near the bottom it will be night. The light, the music and the weather follow the water down.
More than fifty finds wait on the lakebed, with Grandpa's notes in bottles a little further down each time. Around the valley there are places nobody tells you about: a candle-lit grotto, a rope swing, a lookout with a brass telescope, an old pickup with a birch growing through its bed. Grandpa's clock still keeps time. His radio still plays, and the static gets worse the further you walk.
When you need a break, skip stones off the pier (Grandpa's record is eleven, set in 1957), hop the old ferry pilings out to his fishing rod, or sit in his rocking chair and watch the lake go down without you.
It is a game that ends: one evening, 60 to 90 minutes. Grandpa asked you not to. You are going to anyway. Let's find out why he asked.
玩家數更新於 — · 商店資料更新於 10月11日 上午05:15 UTC · 來源:SteamWebAPI