DogPunk is a high-octane FPS where you play as a prototype dog soldier escaping confinement and uncovering the mystery of your creation. Move fast with fluid parkour, fight relentless enemies, and upgrade your loadout as the challenge escalates.
DogPunk 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論4 篇評論
75.0%4 user reviews
3 篇好評1 篇負評
推薦數—評分
媒體
16 張圖片
遊戲資訊
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遊戲
發行日期2026年6月25日3 個月前發行
開發人員DogPunk Studio發行商DogPunk Studio類型動作獨立
—成就—DLC3665510
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玩家數更新於 9月18日 下午05:42 UTC · 商店資料更新於 9月22日 下午08:26 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10Windows 11處理器Dual Core相同顯示卡Nvidia 1080 or equivalentNividia 2080 or equivalent記憶體16 GB RAM相同儲存空間9 GB available space相同
關於 DogPunk
DogPunk is a sci-fi shooter set in a distant future where companies rush to create cutting-edge weapons to arm themselves and hurt others. In this high-octane first-person shooter, the player is a dog-headed super soldier trying to escape from containment by their captor, the Lab by Predator Tec. Battle through trials with various environments and enemies, and maneuver your character with the fluid parkour system.
Upgrade System
Defeat enemies and earn currency to upgrade your loadout. Mix and match over 30 active and passive abilities, and new weapons to aid your fight during your escape.
Parkour Movement
Chain parkour movement into combat with dashes, wall runs, grapples, and vaults to maintain speed and control in every encounter.
Weapons
Choose between five different weapons based on your playstyle that give you an edge over the enemies.
Abilities
Customize your loadout and select from 10 different active abilities, such as time dilation and gravitational surge. Use them in tandem with your movement to outmaneuver your enemies.
Levels
Progress through three different chapters featuring over 30 different levels and three major bosses. Experience a mix of narrative-driven parkour sequences, intense combat arenas, and environments filled with lethal hazards—each designed to challenge different aspects of mastery.
Enemies
Face a mix of ranged, melee, aerial, and support enemies that constantly pressure your movement and force quick decisions. Variants add shields and dodges, pushing you to switch abilities and reposition on the fly. Three boss fights bring everything together, testing your parkour, combat skills, and how well you’ve built your loadout.