A surreal bullet hell shmup about a face fighting a wheel! Dodge bullets and shoot down an onslaught of 6 difficult hand-animated bosses with carefully curated bullet patterns. battle to hectic music and aim to get hit as little as you can manage in...DIZZYS!!!
Dizzys 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本目前只有一天的歷史資料,曲線至少需要兩個樣本。
24 小時—7 天—趨勢持平
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媒體
5 張圖片
遊戲資訊
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遊戲
發行日期2025年10月24日11 個月前發行
開發人員Cryptie!!發行商Cryptie!!類型動作冒險獨立
—成就—DLC
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玩家數更新於 9月18日 下午09:56 UTC · 商店資料更新於 9月22日 下午12:24 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsKeyboard Only OptionMouse Only OptionPlayable without Timed Input
系統需求
最低配備建議配備作業系統10—處理器x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU—顯示卡Integrated graphics with full Vulkan 1.0 support, Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows)—記憶體2 GB RAM—儲存空間150 MB available space—
關於 Dizzys
Intro
This is a short game about a little face who's tired of being so dizzy all the time! Luckily, they find the source of this dizzyness and get to work destroying it from the inner sanctions of their mind. You play as this face, dodge bullets and kill a giant wheel! Its weird and wacky, so if you like that type of thing, totally pick it up!!!
Gameplay
The game itself is as simple as can be: when you start the game and get through the monologue at the beginning, you are presented with a player character that you move around with the arrow keys inside of an area defined by a border, and a giant wheel at the top. this wheel has wedges that each act as their own multi-phase boss. each phase activates bullets spawners, which volley bullets across the screen for you to dodge, and you progress though the game by holding the shoot button [Z] to fire your own bullets at the wedge. if your lives represented by the stars in the top right deplete, its game over. but don't worry! every time you defeat a wedge, you gain a life! The game has some sharp difficulty spikes throughout, you move pretty fast, and there are some surprises all throughout, making for an all-around hectic experience that will leave you pining for the win! you also get a reward if you win, based on your performance. They're nothing special, but make sure to screenshot your reward if you got a good one, because the game doesn't save data across playthroughs.
Making of
This game is a bullet hell inspired by the likes of touhou, and originally meant for the 2025 Boss Rush Game Jam on itch.io! I designed it on the side while working on another submission with a team, and i liked my idea so much i ran with it! I couldnt get it submitted to the jam in time, but 8 months later i finally finished it! This game was almost entirely developed by myself, with some assets being royalty-free like fonts.
I also plan to use some of the stuff i made for this to make a bullet hell maker, so look forward to that!
最低配備:10, x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU, Integrated graphics with full Vulkan 1.0 support, Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows), 2 GB RAM。上方的系統需求卡片比較了各平台的最低與建議配備。