Delta is a first-person movement-heavy platformer game focused on physics-based traversal, speedrunning, and mechanical mastery. And somewhere ahead, the one you lost is still waiting.
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玩家人數—24 小時 —
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遊戲
發行日期20269 個月前發行
開發人員0xc3pti0n, Ri發行商0xc3pti0n, Ri類型動作獨立競速運動
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玩家數更新於 — · 商店資料更新於 9月23日 上午02:50 UTC · 來源:SteamWebAPI
This is movement as a discipline - strafe-jumping, ramp sliding, air control, plasma boosting, rocket jumping and much more across variety of hand-crafted maps. It’s not about style points. It’s about speed, flow, and intent. Every surface is an opportunity. Every mistake is yours.
Compete for the leaderboard worldwide or versus your friends.
Features/
- Physics-Based Movement: Built around authentic FPS movement systems, with full support for classic CPM-style physics.
- Speedrun-Focused Design: Instant resets, no loading times, and accurate frame-based timing. Every map is a test of control and execution.
- Style & Mastery: Go beyond time attacks - use the environment to express fluidity, creativity, and technical mastery.
- Multiplayer: Join friends and other players to explore maps together, share tricks, race ghosts, or just vibe. You might learn a new line - or invent one no one’s seen before.
- Ghost & Replay System: Race against your best runs or download world-record demos to analyze movement down to the frame.
A presence - glitched, unreachable, but not gone. As you perfect your lines and push deeper into the system, you begin to follow a signal. A trace. A ghost.
Is it real, or are you just chasing echoes?