This is a roguelike tower defense game focused on builds and decision-making. In every run, map layouts, enemy compositions, shop offerings, and rune rules are procedurally altered. There are no fixed solutions you can rely on—only choices made under constantly changing conditions.
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遊戲
發行日期2027年8月18日11 個月後發行
開發人員Tangha Games發行商Tangha Games類型策略
—成就—DLC4350960App ID
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玩家數更新於 — · 商店資料更新於 9月22日 上午06:15 UTC · 來源:SteamWebAPI
輔助功能與音訊Camera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
系統需求
最低配備建議配備作業系統win10/11相同處理器x86相同顯示卡gtx960gtx1070記憶體8 GB RAM相同儲存空間6 GB available space相同
關於 Defense Of Village
Defense Of Village is a Roguelike strategy game that blends route selection with tower defense fortification. Craft unique defensive setups, face varied enemy types, and collect rule-altering relics to protect your village.
Build Your Defense
Choose your towers carefully! Each battle presents enemies with different traits. Will you pick off targets with Arrow Towers, burn groups with Magic Towers, or rely on the heavy burst of Cannon Towers? Every tower has its optimal use. Combine and arrange them to maximize your defensive line.
A Shifting Battlefield
Each journey reshuffles the node paths across the world map. Will you head to the shop to complete your build, challenge an elite for a rare relic, or take the safer route to steadily accumulate resources? With different enemy compositions, rune combinations, and relic discoveries, every decision you make shapes the course of your adventure.
Rule-Altering Relics
Defeating elites and bosses grants you powerful items called relics. These can fundamentally change how you play—one might refund extra resources when you dismantle a tower, another could make slowing effects chain between enemies. But choose wisely: once a relic is taken, there is no turning back.
Rune Crafting & Tactical Choices
Equip towers with runes to apply slow, vulnerability, critical strike, or burn effects, gradually forging a unique build. In battle, you can actively cast spells like Meteor or Frost Domain to turn the tide, but cooldowns persist across encounters—deciding when to play your trump card demands careful judgment.
Key Features
Multiple tower types, each with distinct upgrade paths
Six active spells with cross-battle cooldowns that reward timing and foresight
A deep rune system supporting slow, vulnerability, critical, and burn builds
Dozens of scrolls as one-time tactical supplements
Elites and bosses that drop rule-altering relics
Multiple distinct encounter phases and enemy types
World map route selection where every fork is your choice