Trade your time for the ultimate loot grind. Equip powerful gear, stabilize a collapsing timeline, and reset your existence for permanent buffs. From Worn Artifacts to game-breaking Exotics, DeadEndGram is a 1-man passion project for the 3,000-hour Guardian. Cheat codes included.
DeadEndGram 上線人數與 Steam 圖表
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玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
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遊戲資訊
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遊戲
發行日期2026年3月10日7 個月前發行
開發人員Michael Morgan發行商Michael Morgan類型角色扮演休閒
22成就—DLC4413050
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玩家數更新於 9月19日 上午01:23 UTC · 商店資料更新於 9月22日 上午11:34 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統OS: Windows 10 (64-bit)—處理器Processor: Intel Core i3 (6th Gen) / AMD Ryzen 3 1200 or equivalent—顯示卡Intel HD Graphics 530 / GeForce GT 730 / AMD Radeon R7 240—記憶體4 GB RAM—儲存空間500 MB available space—
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DeadEndGram: The Ultimate disRespecter of Your Time
Look, I get it. You’ve spent 3,000 hours chasing a specific roll on a hand cannon. You’ve memorized raid mechanics better than your own mother’s birthday. You’ve stared at a loading screen, thought, "I could be doing something productive," and then immediately queued for another match.
DeadEndGram is a love letter to the grind—and by "love letter," we mean a legally binding contract where you trade your precious seconds for shiny digital scrap. We stripped away the running, the jumping, and the 3D environments, leaving only the pure, unfiltered dopamine of a Technical Operations terminal pumping out loot.
Features for the Discerning Scavenger:
- Number Go Up: Start at the bottom and claw your way to a Power Level that makes the gods nervous. It’s the only metric that matters, and we made it big and white so your brain gets exactly what it wants.
- The Loot Loop: Equip everything from a Worn Head piece to a Vector-7 Marksman. We’ve got slots for weapons, armor, and Artifacts because a true Scavenger knows inventory management is the real endgame.
- The Black Market Economy: Got millions in Scrap? The Market knows. Spamming the Glitch Engram for a 0.25% Exotic drop will aggressively inflate its cost until you're broke. You’ll need to balance your budget or risk pricing yourself out of the elusive, one-per-timeline Black Box.
- Mass Incineration: No time to delete items one by one? Fire up the Incinerator and melt down your unlocked trash into liquid Scrap.
- Ascension Protocol: When the timeline is tapped out and inflation is bleeding you dry, blow it all up. Use the Ascension Protocol to hard-reset the universe, clear your market penalties, and trade your progress for Ascension Tokens. Spend them on permanent buffs to make your next run even more efficient.
- System Overrides: Why wait 10 minutes for a mission when you can bend reality? Manipulate time and speed up the timeline to get that loot now.
Why play DeadEndGram?
Because you love the MMO chase. You crave the Scrap. You want a game that looks like a tactical terminal and plays like a spreadsheet injected with cosmic energy. Stop fighting the inevitable. The timeline is collapsing. Might as well get some cool gear before it's over.
A Message from the Solo-Dev (The "v1.0 is just the beginning" Manifesto)
This is v1.0, not Early Access. The core loop is solid, the economy is brutal, and the Ascension Protocol is fully online. However, being a one-man show means I’m wearing every hat—designer, coder, and "artist."
What you’re getting right now:
- Terminal Aesthetics: We’re rocking a clean, technical UI because I’m a solo dev, not an art department. It’s functional, it’s readable, and it stays out of the way of your Power Level.
- The "Loot-First" Philosophy: This is my passion project for everyone who loves the chase. I’m committed to adding even more Exotics and Unique items with the kind of OP mechanics that make you feel like a literal god.
What’s on the Horizon:
- Visual & Audio Expansion: As the game grows, so will the aesthetic. Proper high-fidelity UI assets and expanded soundtracks are on my hit list.
- Steam Deck Ambitions: I want you to be able to chase Scrap while you’re laying in bed. Controller support to get this grind completely portable is a massive priority.
- No Gatekeeping: Want to skip the line? I’ve included cheat codes to just get stuff. I don't care how you play—I just want you to have fun in the timeline I’ve built.