"Daydream" is a light puzzle game that is based on the connection between real life and dreams. The inspirations gained by the player in the dream give them strength, which makes them more powerful in reality.
白日梦Daydream 上線人數與 Steam 圖表
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遊戲資訊
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遊戲
發行日期2026年12月31日3 個月後發行
開發人員Stone發行商Stone類型免費遊玩冒險獨立角色扮演休閒
—成就
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玩家數更新於 — · 商店資料更新於 9月23日 上午12:28 UTC · 來源:SteamWebAPI
輔助功能與音訊Keyboard Only OptionMouse Only OptionPlayable without Timed InputSave Anytime
系統需求
最低配備建議配備記憶體16 MB RAM32 MB RAM儲存空間7000 MB available space14000 MB available space
關於 白日梦Daydream
"Daydream" is an adventure-based puzzle game. The story takes place in today's society, with a young girl studying at school as the background. In her spare time, she would secretly read some classic novels and other works to relieve the pressure of study. By chance, she triggered the ability to enter the world of books. She would go on adventures and solve puzzles in the fantasy world, and gain valuable experience that she could bring back to the real world and apply. This made her study more manageable and enabled her to gradually develop a positive and optimistic personality. It also gradually influenced her classmates around her.
The protagonist is a 16-year-old girl who is going through the rebellious phase of adolescence. She is very curious and eager to explore and try out everything by herself.
The character explores the space within the dream. The scenes in the dream are diverse, including scenes of vanished historical buildings, underwater world scenes, fantasy scenes from novels, futuristic science fiction scenes, and psychedelic scenes in the mind.
When the characters enter different dream spaces, they will obtain clothing and makeup styles that match the style of the dream scenes. At the same time, creatures from different eras will appear to cause trouble for the players.
A simple puzzle-solving experience requires players to find the key in order to open the door to progress and explore new areas.
During the exploration process, the way of solving puzzles will change. One needs to find the method to solve the puzzle in order to trigger the mechanism and restore the path forward. The answers to the puzzles are hinted through visual language or sound effects. Players need to use their brains to solve the difficult problems.
There are various ways to solve the puzzles in the level. As the game progresses, the difficulty and complexity of the puzzles will increase, and new ways of solving them will also appear at any time.
Solving the puzzles will trigger the plot performance, and the content of the plot will serve as a supplementary explanation for the vague and abstract content that players have learned from the textbooks but found difficult to understand.
The appearance of magnificent scenes in the game is a reward for the players. These are scenes that are not described in real life in novels and classics. Players enter these scenes through the dream world for experience. For example, the scene 'Nine-Layer Demon Tower' in 'The Ghost Blows Out the Lamp' is presented realistically to the players in our game.
After a period of intense puzzle-solving adventure, a peaceful and relaxing scene unfolds, allowing us to relax our bodies and minds, adjust our state, and then set off again.