Xiangqi (Chinese chess), reimagined as HP-based combat. Every piece has HP, Attack and Defense. Take 3 actions per turn, deal randomized damage, brace for counterattacks. The Cannon bombards over a screen; Soldiers power up across the river. Battle a 4-tier CPU or friends online.
Damage Xiangqi 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
20 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年8月21日1 個月前發行
開發人員Ichigeki Games發行商Ichigeki Games類型策略搶先體驗
—成就—DLC5031550
關於此遊戲
玩家數更新於 9月19日 上午07:09 UTC · 商店資料更新於 9月22日 上午11:23 UTC · 來源:SteamWebAPI
A xiangqi where you don't capture — you grind them down.
Damage Xiangqi rebuilds Chinese chess around HP, Attack and Defense. Pieces no longer fall in one hit. You chip away their HP, and only defeat them when it reaches zero. Damage is randomized, and an attacked piece may strike back. Every point on the board becomes a gamble.
Three actions a turn — dense, deliberate play.
Instead of one move, you take three actions per turn (Red's very first turn: one). Advance, corner them, and strike. There is no checkmate — check is only a warning. The first player to burn the enemy General's HP to zero wins.
The Cannon's bombardment, weaponized.
The Cannon moves like a Chariot but attacks only over exactly one screen piece — and when it lands the killing blow, it leaps onto the target's point. Because of its attack pattern it is almost never countered. Line up your screens and shell the palace.
Xiangqi traditions, kept intact.
Horse legs and Elephant eyes can be blocked, Elephants stay on their side, Advisors and Generals guard the palace, and Soldiers gain sideways movement after crossing the river. The face-off (flying General) ban is in by default — and it becomes a positional weapon.
Tune the luck yourself.
Damage variance, counter success rate, actions per turn, rule toggles — the rules are yours. You can even edit each piece's HP, Attack and Defense individually.
A CPU with real bite — and friends around the world.
Four CPU tiers: Weak / Normal / Strong / Expert. Play friends online via deterministic lockstep sync (friend invite / room code, with reconnection).
Features
- 🎯 A fresh xiangqi battle driven by HP / Attack / Defense (defeat a piece to advance onto its point)
- 💥 Cannon screen-bombardment with leap-on-kill — the signature move of the game
- 🌊 River crossing, Horse legs, Elephant eyes, palace and face-off ban fully implemented
- 🎲 Randomized damage and counterattacks create constant tension (adjustable variance & rate)
- ⚡ Three actions per turn for deep tactical sequencing
- 🤖 Four CPU tiers
- 🌐 Online play (friend invite / room code, with reconnection)
- 🛠 Fully customizable rules and piece stats
- 🌏 Simplified Chinese, Traditional Chinese, Japanese and English