Someone knocks at your door every day. You decide who to help, who to turn away—and what it costs. A slow, atmospheric narrative game set in 1934, full of choices, guilt, and quiet desperation. Every choice changes the game.
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發行日期2025年11月17日10 個月前發行
開發人員HB Studio發行商HB Studio類型冒險獨立休閒
4成就—DLC
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玩家數更新於 9月18日 下午08:01 UTC · 商店資料更新於 9月22日 上午09:13 UTC · 來源:SteamWebAPI
"My sister is fading. The house is cold. And outside… things are getting worse."
It's 1934. The world is fragile. People are quiet, hungry, scared. But still, every day, someone knocks on the door. And someone must choose who to let in.
You play as a man caring for his sick sister in a decaying home. Each day brings a visitor — a beggar, a liar, a prophet, a stranger. Your answers shape their fate, and yours. Help costs resources. Refusal may cost your soul.
Every decision is recorded in a diary. And the diary remembers more than you do.
Key Features:
– Every choice changes the game.
– Atmospheric story-driven game set in 1934
– Simple but weighty choices with lasting impact
– Morality, supplies, and conscience define your survival
– Stylized 2D visuals, minimal controls
– Slow-paced, emotionally heavy experience with branching dialogue