Containment Breach is a wave-based zombie survival game where you can blow the limbs off of enemies. Earn points to unlock doors, buy and upgrade weapons, perks, and equipment. See how fast you can escape the facility or choose to stay and go for the highest round possible.
Containment Breach 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家1今日最高樣本
30 天峰值玩家1平均 1
歷史峰值玩家1自開始追蹤以來
30 天遊玩時數7估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本目前只有一天的歷史資料,曲線至少需要兩個樣本。
24 小時—7 天—趨勢持平
評論25 篇評論
92.0%Positive
23 篇好評2 篇負評
推薦數—評分
媒體
9 張圖片
遊戲資訊
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遊戲
發行日期2024年8月2日已在 Steam 上架 2 年
開發人員Sam Effa發行商Sam Effa類型動作免費遊玩
8成就—DLC3047580
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玩家數更新於 9月18日 下午05:06 UTC · 商店資料更新於 9月22日 上午10:44 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10+相同處理器i5i7顯示卡2GB4GB記憶體8 GB RAM16 GB RAM儲存空間150 MB available space相同
關於 Containment Breach
Aim For The Head
The only way to kill zombies is by shooting them in the head. However, each of their arms can absorb bullets unless you shoot them.. or explode them off. Shooting limbs wastes ammo but rewards you with more points.
Upgrade
Each run starts the same, just you and your pistol. Kill enemies to get points to buy up to five different perks and ten different weapons. Each weapon can be upgraded up to two times to obtain elemental modifiers.
Escape Or Survive
Follow the objectives to make your way out of the facility as fast as possible, but you will have to override the vault door, and that can attract a lot of attention... Or you can choose to stay and survive as many rounds as possible.
Feedback Appreciated
This is my first game I have put out there so feel free to leave any feedback and I will work on updating the game to address any balance issues, game breaking bugs, and unclear mechanics. I have already gathered a list of player feedback to implement soon.
About The Developer
Hello. I am a solo developer making games after my 9-5 job. This is my first game I have actually managed to released and I did most of the art myself (I am mostly a programmer). I plan to push updates to address player feedback as it comes in, and i really appreciate it. In the meantime ill be working on an expanded idea of this game that will include a base-building and tower defense mechanic, as well as multiplayer.