A refreshing little game with blue-green as the main color. A game with the core gameplay of drawing with a ruler, involving conventional drawing, single ruler drawing, and single ruler drawing. The difficulty increases (slightly difficult), with tests of foundation, thinking, and even endurance.
Compass & Straightedge 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論3 篇評論
100.0%3 user reviews
3 篇好評0 篇負評
推薦數—評分
媒體
6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2025年12月10日10 個月前發行
開發人員ShaoJH發行商ShaoJH類型獨立休閒
—成就—DLC4201160
關於此遊戲
玩家數更新於 9月18日 下午11:16 UTC · 商店資料更新於 9月22日 上午11:54 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows VistaWindows 11記憶體1 GB RAM16 GB RAM儲存空間20 MB available space1 GB available space
關於 Compass & Straightedge
This game, called 'Compass&Straightedge', is a geometric puzzle game with ruler and gauge drawing as its core. It is produced by ShaoJH and focuses on fun challenges in geometric drawing.
In terms of gameplay, it relies on six major tools: "point, line, circle, wipe, mark, and pass". Players need to determine the position with "point", connect two points with "line", and determine the radius of the circle center with "circle" according to the geometric requirements of each level (such as making equilateral triangles, drawing the common tangent of circles, making angle bisectors, etc.). With the help of these basic rules, they can complete the task and click "pass" to enter the next level. The operation logic follows traditional geometric drawing rules, and is both informative and informative.
In terms of content, the levels are designed around classic geometric problems: from making equilateral triangles on line segments and constructing equilateral triangles on concentric circles, to finding the four common tangents of two circles and making circles that are tangent to multiple known circles. The tasks cover the core scenarios of basic geometric drawing, which not only tests the understanding of geometric principles, but also exercises the rigor of drawing practice.
The artistic style follows the minimalist pixel style route: the interface is dominated by fresh blue-green tones, the tool buttons are simple block styles, and the geometric shapes are presented with clean lines without unnecessary decorative elements. It not only conforms to the texture of retro games, but also makes geometric shapes the visual core. It combines functionality and simplicity, and the overall atmosphere is relaxed and focused on the drawing itself.