A pausable 2D real-time strategy game where you command Mars' ships in zero-gravity space battles using realistic Newtonian physics. Outmaneuver Earth’s forces with smart positioning, thruster control, and tactical use of cannons, railguns, and torpedoes.
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發行日期—發行日期未公布
開發人員Void Physics發行商Void Physics類型策略模擬
—成就—DLC3775790
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玩家數更新於 — · 商店資料更新於 9月23日 上午12:15 UTC · 來源:SteamWebAPI
輔助功能與音訊Adjustable DifficultyColor AlternativesCustom Volume ControlsMouse Only Option
系統需求
最低配備建議配備作業系統Windows 10相同處理器1Ghz1.5Ghz記憶體2 GB RAM4 GB RAM儲存空間140 MB available space相同
關於 Combat in the Void
250 years in the future, Earth and Mars fight over control of the solar system.
As a junior admiral in the Martian Federal Republic's Space Force, you are responsible to lead your ships to victory over the totalitarian forces of Earth. This is a pauseable real time strategy game, where you must use your spaceships to defeat your enemy.
Unlike some popular (unnamed) franchises, which completely ignore the laws of physics at every turn, Combat In the Void faithfully works with real Newtonian physics giving it a sense of realism.
At its core, Combat in the Void seeks to be a game that is both realistic to actual physics and also accessible to players who don't want to spend 50 hours learning how to work with a physics simulation. While the controls are straightforward, they still provide interesting challenges and decisions for the player to make.
- Torpedoes can fire at long range and deal lots of damage, but can be intercepted by point defense cannons.
- Railguns fire at targets within medium range at high velocity. However, they are also expensive to run, so only larger ships have them.
- Cannons serve a dual purpose by intercepting enemy torpedoes and also firing on short-range targets.
A successful commander uses these three primary weapon systems effectively to defeat his opponent. Experience space combat that actually feels realistic!