Pressure climbing. Drum level dropping. Three alarms and the TSO wants more power. If you trip the plant, everyone notices — the news, your boss, that guy who named his cat after a substation. You got hired because your resume said "worked with computers." Keep the lights on. Keep your job.
輔助功能與音訊Adjustable DifficultyCustom Volume ControlsKeyboard Only OptionPlayable without Timed Input
系統需求
最低配備建議配備作業系統Windows 10Windows 10/11處理器Dual-core 2.0 GHzQuad-core 2.5 GHz顯示卡Integrated graphicsAny dedicated GPU記憶體512 MB RAM1024 MB RAM儲存空間200 MB MB available space500 MB MB available space
關於此遊戲
關於 COALCOM: Power Station
COALCOM: Power Station Operations Terminal
You're the new operator at Riverside Coal Power Station.
Your predecessor, Earl, was three weeks from retirement when he decided to test whether the plant could run itself while he napped. It could not. Two city blocks were evacuated. You got hired because your resume said you "worked with computers."
Your training lasted four hours. Chuck, the plant supervisor who smells of diesel and disappointment, pointed at gauges and said: "Keep pressure at 165 bar. Too low, no power. Too high, boom. Keep water between 40% and 60%. Too low, tubes overheat. Too high, turbine gets wet. Wet turbines are expensive."
Then he handed you a coffee-stained manual from 1987 and left.
Now you're responsible for keeping the region powered. The grid operator calls every few hours with new demands. Equipment breaks. Systems cascade into each other. If you trip the plant, everyone notices — the news, your boss, that guy who named his cat after a substation.
Keep the lights on. Keep your job.
What you do
Manage boiler pressure, drum water level, coal feed, and cooling while responding to grid demands and equipment failures in real-time. Change one thing, watch three others respond. Make decisions fast when faults cascade.
The game
- 10-shift campaign with progressive difficulty
- Controls unlock gradually (Shifts 1-5)
- Equipment degrades, you choose what to repair
- Graded A-F on performance
- Continuous Mode unlocks after Shift 5 (endless operation, see how long you last)
- 21 types of equipment faults
- Systems interact—pressure affects power, drum level affects steam, failures cascade
The aesthetic
Authentic 1980s green phosphor CRT terminal. Character-based interface. Keyboard controls. The kind of screen that gave operators eyestrain but kept plants running for decades.
You will fail when
Pressure spikes. Drum level drops. Multiple faults hit simultaneously. You panic. The turbine gets wet (expensive).
By Shift 10 you'll either feel competent or understand why Earl took that nap.
This is not
- A realistic power plant simulator (it's a game)
- Factorio-style building (you operate fixed systems)
- Forgiving (mistakes cascade, trips end your shift)
DEMO
Campaign Shifts 1-4 + 20-minute Continuous Mode sessions
玩家數更新於 9月19日 上午01:22 UTC · 商店資料更新於 9月22日 下午01:15 UTC · 來源:SteamWebAPI