A first-person climb up a white tower where colors shows the way. Dodge, bunny hop and slide to the top, earn Trackmania-style medals on every segment, race the ghosts of the best players… and fall. A lot.
Clone XVI 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
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媒體
5 張圖片
遊戲資訊
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遊戲
發行日期—發行日期未公布
開發人員Two Rowers Studio發行商Minimal Roleplay類型動作獨立
—成就—DLC5411400
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玩家數更新於 — · 商店資料更新於 10月13日 下午07:15 UTC · 來源:SteamWebAPI
Clone, listen. The tower is calling.
A white tower. No map, no arrows: only color shows the route. Climb it in first person, segment by segment, checkpoint by checkpoint. Fall. Retry. Climb higher.
Movement first
- Quake and Unreal Tournament style acceleration, air control and bunny hop
- Double-tap dodge, wall dodge and wall slides
- Neon slides, bumpers, ladders and walls you can't hold on to
Medals, ghosts, leaderboards
- Every segment has official times: Bronze, Silver, Gold, Author… and Clone, for those who find the shortcut and still beat the author
- Race your own ghost or the best players' ghosts, and watch their runs in first or third person to learn their lines
- Online leaderboards for the whole tower (finish time, or highest climb), for every segment and for your sum of best segments
- Practice any segment you have reached, and finish the tower once to unlock save states
The tower plays along
Every color is an instrument. The blocks you touch play the notes: your climb is the song.
Tributes
Clone 16 is a love letter to the games that shaped it:
- Trackmania: medals, author times, ghosts and "one more try"
- BETON BRUTAL: a tower to climb, and the fear of falling
- Unreal Tournament 99: the dodge, the air control, the speed